02-15-2009, 08:41 PM
Jiraiya Wrote:You've said this to me before when discussing skills, and to be honest I really dont understand your reasoning. You want your players to stay because they like it, but they've all left because they dont want to dump a month down the drain macroing basic pvp and hunting skills on a shard with almost no playerbase.
I'm sorry I just think this is a fatal flaw in your logic. Players do not get bored because they run out of basic pvp/hunting skills to macro. Your trapped in a cycle here because everyone has to macro a huge amount of time to get pvp/hunting ready, so all that time they are basically afk. The shard feels dead 24/7, even with 40 clients online you'd only see a few people at brit.
Macroing = AFK = NOT FUN = NOT PLAYING & INTERACTING
Not Macroing = NON-AFK = FUN = PLAYING & INTERACTING
Yeah I didnt mean hideous colors like the wierd treasure hunt event ones that gang won a while back. Or sparkles. I just meant like, say its a fire color spawn, how bout a random of what type it will be? like 10% chance of zos, 30% chance of llama, 30% chance of orn, 70% chance of stang. Something like that. Or like you've done with the current random stang only with a bit nicer colors?
If I felt like it was enough I wouldn't have posted that to begin with. There is an obvious problem with inactive staff. And to the players this is a huge issue.
My point in posting this idea was more along the lines of getting the staff involved in informing the players whats going on without having to directly talk to them if they dont have time. The changelogs are generally ok, though they are not every week or anything, usually just once a month. But if theres only one or two staff who contribute some month on changes, then yeah I'd like to know, as a player, what the other staff are doing?
Sure RL happens, but when we the players dont see them in game, dont see them hosting events, dont see anything relating to projects they've done in changelogs, it leads to the sort of inactive staff complaints you see a lot on forums. Maybe every single staff member is contributing a huge amount behind the scenes, we just cant see it.
I would think though that a staff member would be proud to show what their working on, even if its just in the works and may never come to fruition for whatever reason. At least we know they are doing something to try to improve the shard in some way, and as a player thats all we can really ask for. Maybe posting up all those projects you have unfinished could get some players excited at the prospect of a certain ones and through them asking for it on forums could maybe speed up getting one of the dev's to help you finish it by simply showing enthusiasm for it.
My personal opinion is that staff accountability would be beneficial all around, but what do I know :doubt:
edit: Oh and stealth nerfing PvP ticket prices is a big middle finger to PvPer's who stockpiled tickets. I dunno who decided this was a good idea to do this without any compensation mechanism. This could of been done simply by making a stone to change old tickets to new tickets and dumping the excess gold into the players bank. The old ticks would be unusable on the reward stone or something.
Exactly. Its a game, its supposed to be fun. The staff heres arguement against this is always that this makes it easier for people to leave, but its a two way street, it also makes it easier for people to join and play. The simple fact that our playerbase decreases while others steadily increase who are doing this is testament to the truth of this statement. I think rabbi actually hit it right on the head for a great starter pack method.
damn finally someone says it but i don't think a lot of it will happen.. from what i can see, could be wrong but from what i see staff seems lazy and dont care about the server..