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Content request (you post, we make it)
#82

Jiraiya Wrote:Many more Igs/armor types.

All pvp skills made to only take about an hour each, start new players with 80-100 magery and 80-100 swords, 100 hide and stealth, and 100/100/100 stats so they can immediately start playing and hunting.

To make all combats GMable in an hour each is insane. I could see starting two melee combats at 80 so that players can just jump in and start hunting successfully. Start everyone at 75 healing (since it's just a matter of using aids by water and an XUO scroll... remove this delay into getting into the game). Start all players at 75/75/75 stats, that's reasonable. There are a lot of skills like stealth, hiding, anat, eval int, etc that just take time to train and use no resources. If we could give players a choice at starting ~80 in a few of them that would help get started faster. Starting with higher magery should not be an option as it costs to train. Perhaps giving 50 free magery instead of having to set it as one of your starting skills would be acceptable.

I like the ideas of new armor types. It'd be cool to bring back wizard and fire, imho.

Jiraiya Wrote:All skills not directly related to crafts made easier. (For example, I gm'd all my combats on a horse. Swords, mace, fencing, tactics, parry, wrestle, and archery to 80, at the end of all that my vetrinary skill from healing the horse was 85ish, even the most useless skills are insane time sinks here its just stupid.) I'll say it one last time, this isnt 2003, majority of players have gm'd all these skills before and then lost them all again when their shard was taken down. The players have been let down many times in the sphere community and they just want to get in and play without a huge amount of time wasted away gm'ing pvp/hunting skills again. Its about the players and letting them have as much fun as quickly as possible.

Getting players into the fray as soon as possible is a noble goal. I think that boosting the skills listed in the first section would go a long way to helping. Boost the loot in the newbie dungeon so that as soon as players have the skill high enough to disallow them into the newbie dungeon that they can hit some other spots in the world.

Jiraiya Wrote:Spawns where the ride that spawns is completely random, to be placed for pvp hotspots like wind. Make the changes to mount spawn system I outlined in the other thread.

Meh, screw pvp/taming hotspots. Hooray to spawning some mounts in random spots in the world at random times. But NOT manually! Make it find a radius within 2000 tiles of any given point. That should sufficiently cover the world.

Jiraiya Wrote:Revamp the main site page to be more exciting, keep constant updates on what exactly staff is working on, start up a new player wiki to help direct new players and show them all INX really has to offer. Most people only experiance a very small part of UO, simply because they dont know about the rest of it, thunting is always a good example of this, or shard specific quests.

I like the idea of making more eyepopping glitz on the main page. Keep players updated, plix. Wiki is also a good idea... if someone could make a mockup template I could definitely see providing starting information to help players get started. Guides are nice, but just spamming razor macros doesn't help if you don't know razor. We can discuss aspects of the game, the best ways to start, general ways to train skills, etc.

Jiraiya Wrote:Revamp the pvp reward stone, hold weekly announced events. Guess what guys, if one staff member announces a weekly and cant be there, another one can do it for them. Its called teamwork. There a bunch of you and I refuse to believe you are all incapable of taking an hour a week to do a regular event. If you dont have the time, why are you staff? The players want to know what your doing with your staff time, what are you working on?

Seriously, why was the reward for pvp tickets changed in the first place? I had 46 tickets and was about to get an R/R cloth at 48, then it was changed to 120. Wtf? I've heard that INX isnt hiring staffers because there are so many. Really? Why is it that when I page it takes more than 12 hrs to have a page answered (sometimes). I think we lose many players who get frustrated with the lack of knowledgable and available staff who can answer their questions quickly and have them on their way. That's not to say the staff who have been active aren't kickass Wink.

Jiraiya Wrote:Also players never even expect events here anymore and as a result just macro all day on those stupid time sinks called skills which you all seem to think need to be insane to give them any value. The value of craft skills can come from the time spent on gathering resources to make the product. You've got the anti-afk resource gump in place and no multiclient allowed, so whats really the point in making skills so difficult? I've got a few craft skills which were very difficult to get, do I appreciate them more because I spent all that time doing them? Not really, I did them because there is nothing else to do, its a perpetual cycle of unactive players. I don't think crafts should be easy as pvp skills by any measure, but they could do with half the reps currently required and you'd only see benefit from it.

Craft skills should remain very difficult. I've done them all and they're too easy as they are. I gathered all the resources for all of the skills myself. It's just a matter of being creative, inventive, and efficient. If you change them, make them tougher.

Jiraiya Wrote:If your worried about people who gm'd already being upset that the skills are made easier, take a look at the playercount, I dont think the outcry will be too huge. Especially when they see how many new players will start and actually stay.

Leave crafts alone. Make PVx skills easier. Leave magery where it is but give a boost to new players. This will help stimulate the player base.

Jiraiya Wrote:Create some sort of system where staff projects are tagged to the main page so everyone can see whats in the works, and whats coming with the next server reboot. If there are staff members who dont actively contribute (And by this I mean more then just posting to a forum once or twice a week), they need to be retired and new people with more energy, time, and enthusiam hired in.

I like this idea of holding staff members accountable (in a sense), but it really gives the players an idea of how things are running in the background. I think this would boost morale and keep new players on an even keel toward their end goal of enjoying the game. What's the point in having 38 million gold, all skills maxxed, every type of armor/weapon one can imagine, and being a badass if there's no end goal? The game isn't fun when there's no one on.

Jiraiya Wrote:Create an online time reward system of some kind for veteran players.

Holla.

Jiraiya Wrote:Stop worrying so much about whether its IN or its XUO or its Sphere, and start looking at what other shards are doing that works, look at what the players are saying they want. Take what works and leave what doesnt, if your not adapting to changes, constantly rethinking ideas, and making changes yourselves, then the shard is in a process of stagnation and the slow death that comes with it... *looks at shard status*

Yea, stagnation, bad. Change, good. Wah that doesn't "feel" spherish, who cares? Change is always nice. A lot of the changes that have been made so far have really improved the quality of the shard. We need to keep working projects, making spawns and improving tournaments.

Jiraiya Wrote:Allow account transfers from IN:R and XUO again. Give the players who remain an update on what the **** is happening with the server? Is it coming? Where is yanko? Nothing has been heard since he returned to NL and said he'd speak with XS guys. If its not coming, and there is no solution to this problem in sight then send the emails.

Yes. Why not allow players who didn't have access to internet/computer during the transition phase? If we can get more players out of it, why the heck not?

Jiraiya Wrote:Do all this and your on your well on your way to a happy active playerbase. I'm sorry guys but I'm not holding my breath for any of this actually happening, I've kinda lost the faith Rolleyes

Damn bro. You're just frothing with ideas. I am happy with things as they are now, minus the playerbase. I don't PVP so I'm not a fountain of suggestions for that side of the house, but I know a lot about the PVM/crafts aspect of the game. Listen to suggestions, improve staff online time, make the changes that need to be done to PVx and improve the quality of the playerbase. We've got a bunch of new players. Let's keep them happy.

I wish I were more articulate... but that's all I've got.

Regards.


Messages In This Thread
Content request (you post, we make it) - by maka - 12-04-2008, 02:39 AM
Content request (you post, we make it) - by imported_Gang-Bang - 12-04-2008, 03:10 AM
Content request (you post, we make it) - by maka - 12-04-2008, 03:11 AM
Content request (you post, we make it) - by maka - 12-04-2008, 03:43 AM
Content request (you post, we make it) - by imported_Shai - 12-04-2008, 03:44 AM
Content request (you post, we make it) - by imported_Gang-Bang - 12-04-2008, 03:58 AM
Content request (you post, we make it) - by imported_Shai - 12-04-2008, 04:03 AM
Content request (you post, we make it) - by maka - 12-04-2008, 04:04 AM
Content request (you post, we make it) - by imported_RoosterMcCloud - 12-04-2008, 04:52 AM
Content request (you post, we make it) - by imported_Shai - 12-04-2008, 04:58 AM
Content request (you post, we make it) - by imported_Drama - 12-04-2008, 05:32 AM
Content request (you post, we make it) - by imported_Rabbi Samild - 12-04-2008, 05:47 AM
Content request (you post, we make it) - by maka - 12-04-2008, 06:01 AM
Content request (you post, we make it) - by imported_Nemesis - 12-04-2008, 07:35 AM
Content request (you post, we make it) - by maka - 12-04-2008, 07:46 AM
Content request (you post, we make it) - by imported_Drama - 12-04-2008, 08:03 AM
Content request (you post, we make it) - by imported_Nasir - 12-04-2008, 08:48 AM
Content request (you post, we make it) - by imported_Ryuuku - 12-04-2008, 03:12 PM
Content request (you post, we make it) - by maka - 12-04-2008, 05:01 PM
Content request (you post, we make it) - by imported_Levatei Lasmanos - 12-04-2008, 05:12 PM
Content request (you post, we make it) - by imported_Levatei Lasmanos - 12-04-2008, 05:13 PM
Content request (you post, we make it) - by imported_Proximus - 12-04-2008, 07:38 PM
Content request (you post, we make it) - by imported_Yankovic - 12-04-2008, 07:47 PM
Content request (you post, we make it) - by imported_Proximus - 12-04-2008, 08:09 PM
Content request (you post, we make it) - by imported_Ryuuku - 12-04-2008, 08:13 PM
Content request (you post, we make it) - by imported_Gang-Bang - 12-04-2008, 08:22 PM
Content request (you post, we make it) - by imported_Ryuuku - 12-04-2008, 08:35 PM
Content request (you post, we make it) - by imported_Gang-Bang - 12-04-2008, 08:52 PM
Content request (you post, we make it) - by imported_Sumpurnis - 12-04-2008, 09:30 PM
Content request (you post, we make it) - by imported_Ryuuku - 12-04-2008, 09:47 PM
Content request (you post, we make it) - by imported_Theo - 12-05-2008, 07:19 AM
Content request (you post, we make it) - by imported_Ryuuku - 12-05-2008, 08:23 PM
Content request (you post, we make it) - by imported_Gang-Bang - 12-05-2008, 10:42 PM
Content request (you post, we make it) - by imported_Kamos - 12-06-2008, 01:33 AM
Content request (you post, we make it) - by imported_Gang-Bang - 12-06-2008, 01:50 AM
Content request (you post, we make it) - by imported_Nasir - 12-06-2008, 02:31 AM
Content request (you post, we make it) - by imported_Gang-Bang - 12-06-2008, 08:26 AM
Content request (you post, we make it) - by imported_Nasir - 12-06-2008, 10:32 AM
Content request (you post, we make it) - by imported_Theo - 12-06-2008, 10:51 AM
Content request (you post, we make it) - by maka - 12-06-2008, 03:48 PM
Content request (you post, we make it) - by imported_Gang-Bang - 12-06-2008, 04:55 PM
Content request (you post, we make it) - by imported_Tiesto - 12-06-2008, 10:51 PM
Content request (you post, we make it) - by imported_Gang-Bang - 12-06-2008, 11:10 PM
Content request (you post, we make it) - by imported_Sindern - 12-07-2008, 03:42 AM
Content request (you post, we make it) - by imported_Ryuuku - 12-07-2008, 04:03 AM
Content request (you post, we make it) - by imported_Ryuuku - 12-08-2008, 08:14 PM
Content request (you post, we make it) - by maka - 12-08-2008, 08:26 PM
Content request (you post, we make it) - by imported_Ryuuku - 12-08-2008, 08:30 PM
Content request (you post, we make it) - by maka - 12-08-2008, 08:43 PM
Content request (you post, we make it) - by imported_Fallzone - 12-09-2008, 02:41 PM
Content request (you post, we make it) - by imported_Gang-Bang - 12-09-2008, 05:16 PM
Content request (you post, we make it) - by maka - 12-09-2008, 05:20 PM
Content request (you post, we make it) - by imported_Ryuuku - 12-09-2008, 05:26 PM
Content request (you post, we make it) - by imported_Gang-Bang - 12-09-2008, 05:33 PM
Content request (you post, we make it) - by imported_Yankovic - 12-09-2008, 05:45 PM
Content request (you post, we make it) - by imported_Fallzone - 12-09-2008, 06:27 PM
Content request (you post, we make it) - by maka - 12-09-2008, 06:53 PM
Content request (you post, we make it) - by imported_Ryuuku - 12-10-2008, 02:47 AM
Content request (you post, we make it) - by imported_Gang-Bang - 12-10-2008, 03:21 AM
Content request (you post, we make it) - by imported_Ryuuku - 12-10-2008, 03:32 AM
Content request (you post, we make it) - by imported_Drama - 12-11-2008, 05:22 AM
Content request (you post, we make it) - by imported_Ryuuku - 12-12-2008, 05:51 AM
Content request (you post, we make it) - by imported_Ryuuku - 12-19-2008, 02:45 AM
Content request (you post, we make it) - by imported_Nasir - 12-19-2008, 03:35 AM
Content request (you post, we make it) - by imported_Ryuuku - 12-19-2008, 04:18 AM
Content request (you post, we make it) - by imported_Nasir - 12-19-2008, 04:32 AM
Content request (you post, we make it) - by imported_Jiraiya - 12-20-2008, 01:18 PM
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Content request (you post, we make it) - by imported_Jiraiya - 02-14-2009, 01:28 PM
Content request (you post, we make it) - by imported_Ryuuku - 02-14-2009, 02:51 PM
Content request (you post, we make it) - by imported_Jiraiya - 02-14-2009, 03:05 PM
Content request (you post, we make it) - by imported_Rabbi Samild - 02-14-2009, 10:05 PM
Content request (you post, we make it) - by imported_Shade - 02-15-2009, 05:08 AM
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Content request (you post, we make it) - by imported_Malik - 02-23-2009, 12:22 PM
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Content request (you post, we make it) - by imported_Malik - 02-25-2009, 12:38 AM
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Content request (you post, we make it) - by imported_Jiraiya - 02-25-2009, 01:10 AM
Content request (you post, we make it) - by imported_Malik - 02-25-2009, 01:13 AM
Content request (you post, we make it) - by imported_Jiraiya - 02-25-2009, 01:21 AM
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Content request (you post, we make it) - by imported_Jiraiya - 02-25-2009, 08:52 PM
Content request (you post, we make it) - by imported_Fable - 02-25-2009, 09:12 PM
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Content request (you post, we make it) - by Eighty Swords - 03-29-2009, 04:19 AM
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Content request (you post, we make it) - by smoke - 05-09-2009, 04:26 PM
Content request (you post, we make it) - by imported_Taran - 05-09-2009, 04:32 PM
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Content request (you post, we make it) - by imported_Hiroshima - 05-10-2009, 01:29 AM
Content request (you post, we make it) - by Eighty Swords - 05-10-2009, 06:34 AM
Content request (you post, we make it) - by smoke - 05-10-2009, 01:10 PM
Content request (you post, we make it) - by imported_MadMan - 05-10-2009, 06:36 PM
Content request (you post, we make it) - by Eighty Swords - 05-10-2009, 11:27 PM
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Content request (you post, we make it) - by Eighty Swords - 05-21-2009, 12:39 AM
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Content request (you post, we make it) - by imported_Hiroshima - 05-22-2009, 10:05 PM
Content request (you post, we make it) - by imported_Kitiara - 02-12-2010, 12:28 AM

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