09-27-2008, 01:29 AM
I do like the basis of the idea and it would be ideal for a shard with a skill cap. However, what makes me disagree with parts of it is that it wouldn't be fair to make a player choose a craft they wish to make money off of. If I had gm'd smithy and carp, I would want to make money off both after putting so much work into it. Don't get me wrong, it is a great idea but we want to be fair and not limit players who worked for additional craft skills.
We are currently discussing a similar idea though.
We are currently discussing a similar idea though.

