09-08-2008, 05:03 AM
Vergo Wrote:I completely agree. It's obvious why: staff members have so much more access to things that players do not, plain and simple.
It's not just because they can do special things like dupe and add special things, it's also because they know about things that players either don't know about, or wouldn't know about for some time, such as new spawns. For example, GMs have access to every mustang spawn and when the mustang spawns, they can see where every player is and what they are doing, etc. So just think about how a player could use this knowledge. A GM can't help the fact that they know something extra as a player. Which is why I don't think they should be allowed player characters.
Not to mention we can search for any item in the world... dupe stuff... add stuff...
Oh... but it all gets logged and Taran checks it like a Nazi! (not a bad thing T im just saying :p)
In theory sure it sounds like a good idea... but in application... not so much.
Good luck finding staff that are going to hang around if they cant play. Yeah you may say "hey ill do it" but give it a week and youll throw in the towel.
Not to mention staff that dont play know jack about the game as they as ONLY staff wouldnt experience all the game mechanics... virtually making staff useless as they wouldnt be able to help you with much.
I agree in THEORY its a good idea but it wont work.
It would be worth seeing rules such as... a staff member cannot compete in an event in which they are hosting/organising. Hence why im not compeeting in the House Design comp. It wouldnt be fare.