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Removing Antimacro death gump
#8

Morwen Wrote:instead of changing the gump maybe increasing the ammount of ore or lumber per secound that can be harvested could be nice, dunno the actual implication in economy

Well that would be about the same as if the amount of resources needed for the crafts would be reduced.

I do understand that people think crafts are very hard but if they are made easy then everyone would have them and no one would ever need to trade with other players. If trade dies then all that's left is pvp and that would be very sad for those of us who don't think pvp is the best thing in the world.

I love UO and IN and the player interaction and trade has always been the biggest points that have drawn me to UO.


Messages In This Thread
Removing Antimacro death gump - by Maktor D. - 07-15-2011, 11:56 PM
Removing Antimacro death gump - by Venos - 07-16-2011, 12:03 AM
Removing Antimacro death gump - by Maktor D. - 07-16-2011, 01:15 AM
Removing Antimacro death gump - by Taran - 07-16-2011, 09:07 AM
Removing Antimacro death gump - by Eru - 07-16-2011, 12:34 PM
Removing Antimacro death gump - by Morwen - 07-16-2011, 02:58 PM
Removing Antimacro death gump - by Morwen - 07-16-2011, 03:04 PM
Removing Antimacro death gump - by Venos - 07-16-2011, 03:26 PM

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