06-16-2008, 11:46 AM
I also want to increase the sellprice on exceptional crafted items, at least to begin with.
But it's not as easy as you think Duke, not for me at least. The sellprice is defined in the vendor itself, with a row that looks like this: "Add( typeof( Buckler ), 25 );" where 25 is the price.
The item which is sold cannot even be tracked, you only know what kind of item it is, not what durability it has, who crafted it etc. etc. We would have to make a system to track all items.
Well, at least this is what I think we need to do if we want to fix it properly. I'll have a word with Maka and Malik though to see if it can be fixed easier in another way.
But it's not as easy as you think Duke, not for me at least. The sellprice is defined in the vendor itself, with a row that looks like this: "Add( typeof( Buckler ), 25 );" where 25 is the price.
The item which is sold cannot even be tracked, you only know what kind of item it is, not what durability it has, who crafted it etc. etc. We would have to make a system to track all items.
Well, at least this is what I think we need to do if we want to fix it properly. I'll have a word with Maka and Malik though to see if it can be fixed easier in another way.