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Evolution Of Pits
#3

remove pits all together what ruins most shards it taking players away from towns an dangers!! have private lounges or areas to hang arround...
Towns are where the players should hang

why not just have pits. pvp areas and vendor room and gate to dungeon and back cause there is realy no point to go outside and explorer world and hunt in this shard .. which i've seen so far


well just a thought lets get back to the way UO was supposed to be played whit out all the extra safe area to chit chat thats what msn is for!!

THANK-YOU


Messages In This Thread
Evolution Of Pits - by imported_ScareCrow - 01-27-2008, 11:21 PM
Evolution Of Pits - by imported_Sindern - 01-28-2008, 07:05 AM
Evolution Of Pits - by imported_Pelletier (whipperwirll) - 01-28-2008, 07:57 AM
Evolution Of Pits - by imported_Smurtle - 01-28-2008, 08:13 AM
Evolution Of Pits - by imported_Pelletier (whipperwirll) - 01-28-2008, 08:36 AM
Evolution Of Pits - by imported_ScareCrow - 01-28-2008, 09:35 AM
Evolution Of Pits - by imported_Tiesto - 01-28-2008, 12:37 PM
Evolution Of Pits - by imported_Slaquer - 01-28-2008, 01:24 PM
Evolution Of Pits - by imported_ScareCrow - 01-28-2008, 10:47 PM
Evolution Of Pits - by imported_Silverwolf - 01-29-2008, 12:44 AM
Evolution Of Pits - by imported_Smurtle - 01-29-2008, 01:12 AM

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