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Recall may be Problematic?
#2

ScareCrow Wrote:Hey, I just wanted to talk about the recall scroll and how i find it is too advantageous.

If you are chasing sumone in an intense gank and the person decides he doesnt want to die, all he has to do is invisable scroll himself and recall scroll while hidden. I find this alittle awkward and its demoting the gank alittle bit, if you can try n look into this please

Also, a MAJOR bug is when Recall Spell goes through even after the paralize spell or scroll hits them. Recall should instantly fizzle when a person is hit with paralize.

I just feel that these settings would definatly increase the gank and make it more challenging.

Thanks,

Regards

Scarecrow [Prototype]

I personally think that recall scrolls should be as slow as the normal recall-spell, because recall scrolls has always been an "easy way out" from good gankers. Also, it should fizzle as soon as ANYTHING hits it, so that's something the scripters will have to change.

I personally think that if you are real fast with the detect hidden, then you should always be able to have at least an 0.2 second chance to be able to stop the guy (even if he recalls as soon as he is hidden). However this is very hard to acomplish since the detect hidden takes time after you've used the skill, and we can't make the recall too slow or people will hate us for it. Anyways, we will fix so that it fizzles when hit by spells, and perhaps slow it down if the other staffmembers agrees with me, but that's about all we can do I'm afraid, hopefully it'll be enough to make you and most other people fairly happy tho!

Regards,
Hate


Messages In This Thread
Recall may be Problematic? - by imported_ScareCrow - 01-08-2008, 03:01 AM
Recall may be Problematic? - by imported_Hate - 01-08-2008, 09:16 AM
Recall may be Problematic? - by imported_Rabbi Samild - 01-08-2008, 12:45 PM
Recall may be Problematic? - by imported_Hate - 01-08-2008, 02:29 PM
Recall may be Problematic? - by imported_ScareCrow - 01-08-2008, 11:06 PM

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