12-29-2007, 06:54 PM
Treasure chests should definatly be spawned alot like a price to get to the last level and finishing the whole dungeon. I dont agree that the loot should be that low Jerek, wel maybe for the low level ones but the high level ones should have like a few kôs and some magic weapons, regs and stuf like that. We should really disable recalling into dungeons though and maybe have like a treasure chest when each level in each dungeon is finished so you dont have to come all the way down to the last level. This would go for some harder monsters too, maybe have a "boss" at each stair?
The invisible floor idea is neat as bigger dueling arenas would be great imo. An maybe easier solution to it would be to be able to go in "spectator" mode. We had this on another shard i played on long time ago and we would be polymorphed into a invisible wisp that could move around freely to watch in the champion room, or dueling area in this case.
I feel this thread could be endless long so maybe we should try to sum up the ideas in another thread once weôre done cause i bet the devs would rather read each idea from 1 sentence then a 50 lines long post. ^^
The invisible floor idea is neat as bigger dueling arenas would be great imo. An maybe easier solution to it would be to be able to go in "spectator" mode. We had this on another shard i played on long time ago and we would be polymorphed into a invisible wisp that could move around freely to watch in the champion room, or dueling area in this case.
I feel this thread could be endless long so maybe we should try to sum up the ideas in another thread once weôre done cause i bet the devs would rather read each idea from 1 sentence then a 50 lines long post. ^^