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Ideas for both PVP and PVM
#12

dude, thats ****ing awsome shit. I never even heard of that, but then again, I only played IN1 shard. :'(

Bonded pets would be a killer addition to the game. GM vet could act like GM healing, or it could require BOTH to be GM ro ressurect with mere bandages.

Or it could require both GM healing and vet, as well as, require a special potion that must be hunted, or aquired by other means(quest, survival tournament which one person goes against everyone, one at a time, the winner, receives the prize, or etc.) It doesn't have to even be a potion.
(That would increase mount worth and give yet another addition to the economy aswell, of course, those items to res the mount would have to be at most a 5-10% chance to aquire those items. This would give another outlet for gold, and increase demand of mounts, giving them even more meaning, and even more reason to GM vet.




Con artist, or thievery skills could play a roll with the theft of a bonded pet as well.

Example:

GM all thief skills could reduce the chance of having thefts on your person as well as, your ride. Of course, stealing a ride while someone is on it, would be difficult, which could give more meaning to wrestling. Wrestling could play a part in stealing rides, since it is an uncommonly used skill. You would have to literally "wrestle" the user off the mount.

Plenty of endless possibilities here. Damn.


To re-post what I was going to say in the duel stones thread, it seems more fitting for this thread


For duel arena/tournaments of any kind, we could build a second floor above them that was invisible/clear. This way, the audience can watch anything and everything they wish. When you follow the stairs and reach the floor, you would be invisible to the patrons downstairs. This would reduce ANY confusion with the layout on the ground level. The stairs would also be visible from the second floor as well, this way, you don't get lost up there.

The ability to see 3/4ths of the tourney arena, is kind of agrivating. I like to see ALL the action.

The same goes for Non PVP events.

The second floor could also have a region setting to filter out .wop from the ground level, or it could go even further detailed, and filter .wop from the waiting boxes, and only display .wop from the fight boxes.

Edit: For the stealing mount idea, wrestling could be countered with AR. If the user is wearing a high AR suit, the wrestling could be countered by it, IF both party members have GM wrestling, or, any other variation could take place. The AR could make up for the lack of wrestling skill, and could help determine the success rate or chance % against a non or GM wrestler.


Messages In This Thread
Ideas for both PVP and PVM - by Galens - 12-27-2007, 07:00 AM
Ideas for both PVP and PVM - by imported_kitehimuro - 12-27-2007, 03:09 PM
Ideas for both PVP and PVM - by imported_ScareCrow - 12-27-2007, 10:46 PM
Ideas for both PVP and PVM - by Galens - 12-27-2007, 11:43 PM
Ideas for both PVP and PVM - by imported_Kreole Ragehead - 12-28-2007, 11:59 AM
Ideas for both PVP and PVM - by Galens - 12-28-2007, 08:08 PM
Ideas for both PVP and PVM - by imported_ScareCrow - 12-28-2007, 08:50 PM
Ideas for both PVP and PVM - by Galens - 12-28-2007, 08:57 PM
Ideas for both PVP and PVM - by imported_ScareCrow - 12-28-2007, 09:26 PM
Ideas for both PVP and PVM - by Galens - 12-28-2007, 09:40 PM
Ideas for both PVP and PVM - by imported_ScareCrow - 12-28-2007, 10:05 PM
Ideas for both PVP and PVM - by Galens - 12-28-2007, 10:18 PM
Ideas for both PVP and PVM - by imported_ScareCrow - 12-28-2007, 10:28 PM
Ideas for both PVP and PVM - by imported_Jerek Stormgard - 12-29-2007, 05:58 PM
Ideas for both PVP and PVM - by imported_Kreole Ragehead - 12-29-2007, 06:54 PM
Ideas for both PVP and PVM - by Galens - 12-29-2007, 10:22 PM
Ideas for both PVP and PVM - by imported_Kreole Ragehead - 12-29-2007, 10:55 PM
Ideas for both PVP and PVM - by Galens - 12-29-2007, 11:08 PM
Ideas for both PVP and PVM - by imported_ScareCrow - 01-09-2008, 08:37 AM
Ideas for both PVP and PVM - by Galens - 01-09-2008, 07:05 PM

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