12-28-2007, 09:26 PM
Ye i like the idea of the skill using, sounds fukin awsome, were creating the ultimate dungeon hah
I think other than that Roleplay should have to be a factor as in during the entire dungeon just to make it more dufficult, we must act as if we are a certain character and each time a new group goes to "do" the dungeon, they are caught up on different scenerios and if a staff member catches them not playing theyre part they get removed from the temple/dungeon and there should be one duel in the dungeon if a certain door is picked where a computer generated moderate level pvper will come out and try to kill you with regular spells such as fs, light, gheal, pots, same as a human life pvper BUT, this dungeomn should b for the advanced players and wouold also promote players to advance and get better in every aspect of Imagine Nation: Extreme.
I think other than that Roleplay should have to be a factor as in during the entire dungeon just to make it more dufficult, we must act as if we are a certain character and each time a new group goes to "do" the dungeon, they are caught up on different scenerios and if a staff member catches them not playing theyre part they get removed from the temple/dungeon and there should be one duel in the dungeon if a certain door is picked where a computer generated moderate level pvper will come out and try to kill you with regular spells such as fs, light, gheal, pots, same as a human life pvper BUT, this dungeomn should b for the advanced players and wouold also promote players to advance and get better in every aspect of Imagine Nation: Extreme.
Bow Down To The ScareKing! jeje