06-26-2011, 02:15 PM
Meh, right now 120 int is too overpowered and people only fight with hally/bard. Before it was balanced more for team fighting, now its balanced for 1v1 with 120 int being the advantage.
Honestly I found everything except healing and reflect scrolls to be balanced before. The current changes seem to be made with only a few spells in mind and geared for only specific scenarios and stat builds.
Anyways, implying that people are afraid to die after they asked for the changes because it was too easy to live is a little weird. The people who are asking for more healing seem to be the players that didn't go full int and because of that they can't survive vs someone with 120 int that just crit'd them. At least thats what I have been seeing from watching fights recently and checking the players stats.
Honestly I found everything except healing and reflect scrolls to be balanced before. The current changes seem to be made with only a few spells in mind and geared for only specific scenarios and stat builds.
Anyways, implying that people are afraid to die after they asked for the changes because it was too easy to live is a little weird. The people who are asking for more healing seem to be the players that didn't go full int and because of that they can't survive vs someone with 120 int that just crit'd them. At least thats what I have been seeing from watching fights recently and checking the players stats.