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Playerbase and the ovbious decay.
#1

It doesn't take a a rocket scientist to see the ovbious decay of our player base.

[Image: graph.php?id=1654&mode=180]

Even though I don't play much, I'd hate to see this server die. There's so much talk about XUO and IN separating, when it seems just easier to me to stick it out and balance the shit up.

Things I'd do the make players happy, and make IN-X not so predictable and boring.

1.) Allow AFK resource gathering but UNGUARD any mine etc. I've said this before and I'll say it again. No one wants to mine, chop etc. It's not fun, at all. And the purpose of a game is to what? Have fun. Let's try focusing more on allowing players to enjoy themselves and less trying to nerf their every bit of fun. Like I said, I don't play often and when I do, I don't wanna mine, so my time playing I got to mine, thus why I've been macroing stupid shit. So since I have a real life I can't enjoy the game like other kids younger than me who get to play a lot more than me, it's really not fair. People are going to get the money, one way or another, if nothings safe, I highly doubt someone is going to be able to macro all night or something and gather godly amounts of resources. And it's not like people aren't selling 10k Iron every other day. It's just delaying the inevitable and making people who can't play much be bored when they can play.

2.) Remove supplied tournaments all together. And if you INSIST on keeping them, remove rep tournaments and make potions and scrolls have a limit, I.E. 5 per fight. Talk about some real PvP. Actually having to monitor your supplies and not just waste them like their nothing! That would make PvP a hell of a lot more enjoyable, to watch and play.
"Oh no, I drank my last gheal!" *You are dead.* I'm just saying it's a lot easier to play when there's no thought about running out of anything.

3.) Remove the WoP command. Make spells cast like normal so Razor can define it as a spell and reveal fake words of power, and allow players to make their own macro to [Say: Kal Vas Flam] or whatever. The spamming isn't bad, the command to make the spam is.

There's a lot of others things, but these are the basic 3 that I feel in my 10 years or so of UO experience would help improve the fun, originality, and the player base and attitude.

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Diabolical [DSL]


Messages In This Thread
Playerbase and the ovbious decay. - by imported_Diabolical - 12-22-2007, 01:45 AM
Playerbase and the ovbious decay. - by imported_NegativeGlow - 12-22-2007, 02:03 AM
Playerbase and the ovbious decay. - by imported_Dramatic - 12-22-2007, 02:54 AM
Playerbase and the ovbious decay. - by imported_Kyo - 12-22-2007, 02:59 AM
Playerbase and the ovbious decay. - by imported_Dotjr - 12-22-2007, 02:59 AM
Playerbase and the ovbious decay. - by Nex - 12-22-2007, 03:31 AM
Playerbase and the ovbious decay. - by imported_Hate - 12-22-2007, 03:32 AM
Playerbase and the ovbious decay. - by imported_Dotjr - 12-22-2007, 03:35 AM
Playerbase and the ovbious decay. - by imported_Hate - 12-22-2007, 03:37 AM
Playerbase and the ovbious decay. - by Nex - 12-22-2007, 03:43 AM
Playerbase and the ovbious decay. - by imported_Hate - 12-22-2007, 04:00 AM
Playerbase and the ovbious decay. - by Pe Ell - 12-22-2007, 05:45 AM
Playerbase and the ovbious decay. - by imported_Jimmar - 12-22-2007, 06:11 AM
Playerbase and the ovbious decay. - by imported_Nalo - 12-22-2007, 07:47 AM
Playerbase and the ovbious decay. - by imported_dvlsmnd - 12-22-2007, 11:03 AM
Playerbase and the ovbious decay. - by imported_Shadok - 12-22-2007, 02:33 PM
Playerbase and the ovbious decay. - by imported_Odium - 12-22-2007, 03:37 PM
Playerbase and the ovbious decay. - by imported_Diabolical - 12-22-2007, 04:13 PM
Playerbase and the ovbious decay. - by imported_Diabolical - 12-22-2007, 04:15 PM
Playerbase and the ovbious decay. - by imported_dvlsmnd - 12-22-2007, 06:25 PM
Playerbase and the ovbious decay. - by imported_Rabbi Samild - 12-22-2007, 06:45 PM
Playerbase and the ovbious decay. - by imported_dvlsmnd - 12-22-2007, 06:59 PM

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