Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5

Stats..
#3

I love it. I've always been a dex-er on UO. I enjoy swinging my weapons at the fastest possible rate. As far as I could discern on other shards; 120 was the max effective dex, anything beyond that made little to no difference. 120 though, is a fair amount faster than 100. With any normal PvP system, I'd have no use for more than 70int.

I'd add to this suggestion, a non-partitioned stat cap. In other words str, dex, & int do not have their own caps and may effect one another once the overall cap is reached. int overlaps dex overlaps str overlaps int.


Messages In This Thread
Stats.. - by imported_Jimmar - 12-20-2007, 08:38 PM
Stats.. - by imported_Dotjr - 12-21-2007, 03:08 AM
Stats.. - by Pe Ell - 12-21-2007, 03:48 AM
Stats.. - by imported_Tabion - 12-21-2007, 09:29 AM
Stats.. - by imported_Jimmar - 12-22-2007, 06:27 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)