12-20-2007, 03:15 PM
Seems like the IN RP and XUO PvP was a good theory, but failed a bit in execution.
I know the majority of IN PvP players that quit because of the PvP. On IN you could be a one man gank squad and still have fun PvPing by yourself where as here the combat... well... doesn't take as much effort or finesse. It's easier to be good, you can't fight a group on your own and pointless to try.
Which leaves only the IN Crafters and Macroers for the most part, which leaves the XUOers no one to PvP. So now the XUOers quitting because they have no one to kill and have to macro skills.
Crazy cycle, no?
I know the majority of IN PvP players that quit because of the PvP. On IN you could be a one man gank squad and still have fun PvPing by yourself where as here the combat... well... doesn't take as much effort or finesse. It's easier to be good, you can't fight a group on your own and pointless to try.
Which leaves only the IN Crafters and Macroers for the most part, which leaves the XUOers no one to PvP. So now the XUOers quitting because they have no one to kill and have to macro skills.
Crazy cycle, no?