12-15-2007, 11:20 PM
Dotjr Wrote:Spell fizzleing would be across the board. If you're hunting mobs, if you try to recall out while getting hit, you'll fizzle, if a mage mob hits you with harm or magic arrow, you'll fizzle. Drags hit you, you'll fizzle.
If you get hit by any form of attack, you should lose your concentration, and fizzle the spell in my opinion.
I disagree with the magery fizzing magery across the board. I do support the weapons fizzle.
Ganking requires nothing but tank mages, so that's all you'll see and that's all I've ever seen. The reason ganking is so one-sided is because of sheer numbers. Usually that's when I die- when it's more than three people and provided I'm not pinging so high as I usually do.
When four people FS you, yeah, chances are you're going to die. As I mentioned in another post, when we ganked, all five of us would just FS without harming or clumsy beforehand. One would take the reflected FS but the remaining for would be hitting at the same time. Bam, easy kill.
There's more to surviving than just changing something you don't like because, well, you don't live often. But I am in support of your idea for weapons fizzling the spell. I'd vote for it.