12-15-2007, 07:02 AM
Hey, respect, but... Thatôs not a good idea. I mean there are two possibilities:
- Spells like they are now, so magic resist doesnôt work at all.
- Enable fizzling, so magic resist should be tweaked, because PVPing without resist and spell fizzling is just a 4 years old kid game.
I donôt agree with the idea of spell fizzling, because if we play with magic resistance, we are relying on that skill our success to damage an enemy with magic. In the other hand, as we are playing now, without magicresist blocking spells, we are relying our success on our PVP skill! You KNOW that spell will hit the enemy and the enemy KNOWS that spell will hit him, so it is not a ramdom PVP. It is a strategy and skilly PVP![Wink Wink](https://in-uo.net/forums/images/smilies/wink.png)
PD: I was going to say... "It will ruin PVP", but I had energy to write a little more and argue
Long life to XUO PVP!
- Spells like they are now, so magic resist doesnôt work at all.
- Enable fizzling, so magic resist should be tweaked, because PVPing without resist and spell fizzling is just a 4 years old kid game.
I donôt agree with the idea of spell fizzling, because if we play with magic resistance, we are relying on that skill our success to damage an enemy with magic. In the other hand, as we are playing now, without magicresist blocking spells, we are relying our success on our PVP skill! You KNOW that spell will hit the enemy and the enemy KNOWS that spell will hit him, so it is not a ramdom PVP. It is a strategy and skilly PVP
![Wink Wink](https://in-uo.net/forums/images/smilies/wink.png)
PD: I was going to say... "It will ruin PVP", but I had energy to write a little more and argue
![Tongue Tongue](https://in-uo.net/forums/images/smilies/tongue.png)
![Big Grin Big Grin](https://in-uo.net/forums/images/smilies/biggrin.png)