12-08-2007, 06:37 PM
Kalanor Wrote:Personally there are a lot of things needed to fix the economy but lets get some things straight.
There will always be Vets and Noobs, there will never be a balance between that, give it time and the noobs will eventually become vets, i am a noob with a character 30 days old, and i have a real skill level of 1500 i got some mates who got transferred and have real skill level of about 2000 so i aint far off. Stuff got transferred and it aint goin to change so stop complaining bout it. why should you care what someone else has, worry bout yourself and how to better yourself, as far as i am concerned there are no free handouts. transfers i understand are seen as handouts by some, but its done leave it they aint getting more. To a player that starts today, id seem like a vet and in 2 months time the same thing.
In any economy there are the rich the poor and the middle class im sorry but that is just life. From what i have gathered from some peoples posts, is that they want the gap between vets and noobs to be shortened by making it easier to gain money by allowing afk resource gathering for noobs, in my opinion it is a bad idea. You want everything for no work or effort, the people who are rich are there because they worked there ass off to get it, and didnt do it afk resource gathering. It took a long time! but they are there now and noobs are complaining.
Some people are saying they only play this every now and then for a bit of fun and are unhappy because they cant make easy money, well thats your choice to play the amount you do and get what you can. Changing the amount of gold to can get so its easier will not limit the gap. Those that play more than others and work harder deserve to gain more, not those that decide to set a macro and afk resource gather as they go to work. For example i am a new character as i said before and i play a couple of hours as i do other stuff at my computer and im happy with my skill levels and have earnt over +500k easily. If you aint willing to put in the effort you dont deserve to have everything a player that puts in the effort does. The amount of effort you put in is out of taran's and the other staff members hand and not their fault because you dont like being poor.
I agree with several peoples opinions about craftable items and profit gained from crafting like Joe Black and Galens and taran and others have said they are working on balancing that aspect of the economy we just have to have some patience.
My next point to help the economy i reckon will have alot of people getting angry and annoyed but i personally think its the best way to go.
I believe the gump should be removed and AFK macroing of any kind should be illegal resulting in a .kill if caught and auto resing scripts banned and resulting in a jail sentence if caught using one. People have had well over a month to generate some of the necessary skills needed to narrow that gap between vets and noobs and i think now is the time to stop it all. I may be wrong and correct me if i am but IN, not sure bout XUO afk macroing was illegal, and it worked in my opinion, the economy was alot better off because you didnt have people running around with most GM skills, and those that did have them earnt them through hard work. Right now there is no hard work, just hard skillgain on some skills and time needed to GM skills which is time usually spent while someone is asleep. People should stop being rewarded with GM skills for sleeping!
This way if afk macroing is removed the economy will be run and circulate around players that actually play the game and put in the effort. This would also clear up some issues like people afk macroing at banks in town, everyone with GM skills (eventually; This is the direction this current playing style is heading), and everyone with 1 million sitting in their banks because they were given it easy to make gold to catch up with vets.
Anyway this is my view, if you dont like it fair enough, please dont flame me, just pick out why and intellectually discuss why.
A month to narrow the gap in trade skills when a large portion of the people here play alone, don't macro much, or have other commitments to attend to before playing?
Eh, nope.