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Important for the server. What should be Fixed First
#21

I think a lot are more disappointed in the crafts because as they progress they do not see a real profit in the skill, other than possibly selling the harder to make armors to other players, and that's even if they bother to sell them. Tailoring is easily done with the cotton fields, so I don't see it being profitable, maybe outside making 1 or 2 gps extra on each thing sold, as opposed to each piece being worth one gold, crafted or not. The reward is a tub in the end, but I still think if you're going to risk running around, you should have a tiny bit of profit as opposed to actually coming out "Even" even though you harvested it for free.

The real money makers should probably be carpentry or smithy, as I can see them being used in more ways than anything else. I said earlier that with about ten to 15 minutes of mining I can average about 300 iron ingots. So, in an hour about 1200. From crafting those 1200 (this is at 51-55 smithy) at 150 a time at at 3 iron ingots per 150, averages out to almost 50-55 daggers per 150 load. I usually sell them for 10-12 gps on average. So, about 550 gps on average.

That's 1100 gps for every 15 minutes of work (a load of 300 ingots), so in an hour's time I can average 5500gps per hour. Provided I never fail.

That's about what I've managed to do everytime I've mined. When I get into a higher range I can compare them.

Bowcrafting I do mostly because I find it easier and less people are hacking wood in my area. I tend to make about 700gps per 400 logs. By making bows at 7 logs per piece. I sell them for an average of 17-21 gps per bow, so in about 57.1 bows per 400, that's about 970 gps when using the average 17 gps per bow price.

So, when comparing items, I make crappy bows that sell more per load than smithing makes and I don't have to worry about smelting and weight issues as much. So, smithy seems to be the bigger hassle for less money. That's not including if you buy ingots to raise it. But, to me that seems more like convenience but there should be..what, a standards? I'm gonna guess, from what I've mined, 6-7gps should be the going rate.

I'll do more analyzing of this if you want next week after finals.


Messages In This Thread
Important for the server. What should be Fixed First - by imported_Kitiara - 11-29-2007, 12:38 AM
Important for the server. What should be Fixed First - by imported_Kyo - 11-29-2007, 12:59 AM
Important for the server. What should be Fixed First - by imported_Love - 11-29-2007, 01:23 AM
Important for the server. What should be Fixed First - by imported_Tabion - 11-29-2007, 01:32 AM
Important for the server. What should be Fixed First - by imported_Shadok - 11-29-2007, 01:33 AM
Important for the server. What should be Fixed First - by imported_Love - 11-29-2007, 01:41 AM
Important for the server. What should be Fixed First - by imported_Shadok - 11-29-2007, 01:46 AM
Important for the server. What should be Fixed First - by imported_Kano - 11-29-2007, 01:50 AM
Important for the server. What should be Fixed First - by imported_Love - 11-29-2007, 02:49 AM
Important for the server. What should be Fixed First - by imported_Smurtle - 11-29-2007, 04:50 AM
Important for the server. What should be Fixed First - by imported_Cole - 11-29-2007, 06:56 AM
Important for the server. What should be Fixed First - by imported_Xuma - 11-29-2007, 07:20 AM
Important for the server. What should be Fixed First - by imported_Elcid - 11-29-2007, 08:48 AM
Important for the server. What should be Fixed First - by imported_Allantois - 11-29-2007, 09:11 AM
Important for the server. What should be Fixed First - by imported_Smurtle - 11-29-2007, 12:26 PM
Important for the server. What should be Fixed First - by imported_Duke - 11-29-2007, 01:52 PM
Important for the server. What should be Fixed First - by imported_Shadok - 11-29-2007, 03:01 PM
Important for the server. What should be Fixed First - by imported_Taran - 11-29-2007, 03:08 PM
Important for the server. What should be Fixed First - by imported_Cole - 11-29-2007, 05:49 PM
Important for the server. What should be Fixed First - by imported_Tabion - 11-29-2007, 05:57 PM
Important for the server. What should be Fixed First - by imported_Smurtle - 11-29-2007, 06:19 PM
Important for the server. What should be Fixed First - by imported_Smurtle - 11-29-2007, 06:33 PM
Important for the server. What should be Fixed First - by imported_Lanfear - 11-29-2007, 07:38 PM

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