11-19-2007, 08:22 PM
Horacio Wrote:I think its a good idea, yeah...I wonder how long it will take someone to say "PVP WILL NOT CHANGE!!"...phhh fascists!
I think rings that dont directly effect pvp are a great idea. Even rings that maybe boost skills the way accurate weapons boost tactics. ie Magic Ring Magery [+5 Magery], Magic Ring of Alchemy [Alch +5] etc. I donut think other examples are needed. Thats one thing i always like is magic accessories. AoS got out of hand though with Fast Cast +3 Bracelets combined with Rings and crap. It was ridiculous... As long as it doesn't ruin things to that extent i think it would make a good addition
In reference to this. The shard I played/admined on, we had items called trinkets. Basically they would be +% skill modifiers. There would be sets of items to reach +5 in a certain skill. I think it was 5 maybe 10. Anywho, it was earrings, bracelet, necklace, and ring. Each item would give you a certain amount and they would add up. This would allow you to go past 100%, but we also had it that certain items could only be made with 100+ skill. These items, of course, were not crafted but a very rare drop on some of the hardest monsters. We had multiple sets for various skills so this allowed the availability of a complete set to be very rare.