06-11-2011, 11:05 AM
Short of being defensive about craft skills, I am merely stating how I feel and see things. Can't really see what else I was being defensive about though maybe commenting on my views is in itself defensive in the fact that I am defending my own views by talking about about them.. or something.
I didn't intend to offend you with a single word, my bad for assuming you on the forums and you in game would have the same reaction. I often forget that players who like to joke around with and poke fun at staff don't like staff joking around with and poking fun at players. Seriously though, sorry if that came off offensive, it wasn't my intentions.
As for you not participating.. I don't mean directly. You could simply hunt down those who are looking for the treasure, making it a more active event. You could even ask to guard the treasure if you want. You could go into black guard mode and fight off people from getting it for a bit.
Like I said, the more active people I see the more likely I will host more. Its pretty discouraging to see few people show up for something and even worse to have to cancel it when you have those eager people waiting for 10 or more minutes while you try to convince players to show up.
Well about letting people know in advance about events.. Everyone on the staff team besides myself has a life and they can't always come running regardless. The main issue here is that nobody wants to make a promise they can't keep. We host when we have time, when we see active players and when we can. I agree it would be nice if we could give some more notice but, speaking for myself, I rather not then disappoint players by not being able to when I said I would.
I wouldn't mind stating a schedule for events but from experience as soon as one is missed people start picking apart problems with events. Not like it is out of the question, just whats the better choice, scheduled events with a possible letdown which could result in other negative effects or to simply host when we definitely can which would only include the players on at that time?
I didn't intend to offend you with a single word, my bad for assuming you on the forums and you in game would have the same reaction. I often forget that players who like to joke around with and poke fun at staff don't like staff joking around with and poking fun at players. Seriously though, sorry if that came off offensive, it wasn't my intentions.
As for you not participating.. I don't mean directly. You could simply hunt down those who are looking for the treasure, making it a more active event. You could even ask to guard the treasure if you want. You could go into black guard mode and fight off people from getting it for a bit.
Like I said, the more active people I see the more likely I will host more. Its pretty discouraging to see few people show up for something and even worse to have to cancel it when you have those eager people waiting for 10 or more minutes while you try to convince players to show up.
Well about letting people know in advance about events.. Everyone on the staff team besides myself has a life and they can't always come running regardless. The main issue here is that nobody wants to make a promise they can't keep. We host when we have time, when we see active players and when we can. I agree it would be nice if we could give some more notice but, speaking for myself, I rather not then disappoint players by not being able to when I said I would.
I wouldn't mind stating a schedule for events but from experience as soon as one is missed people start picking apart problems with events. Not like it is out of the question, just whats the better choice, scheduled events with a possible letdown which could result in other negative effects or to simply host when we definitely can which would only include the players on at that time?