11-05-2007, 11:43 PM
BTW, there is definately not a timer. I just had somebody run around me at Brit Bridge, spamming 3 words every ~.5 seconds. Eventually I just left because it was more annoying than anything.
And to be honest, I thought it was going to be timed so that you could only say one work every 1(eh) or 2(preferrably) seconds. That seems like it is much more realistic and original than just spamming a bunch of words to hide your real spell. I actually would have gone with that, because not only does it make sense, but it still does definately add an extra edge to PvP.
It would be like, you can say one fake thing every, say, 2 seconds. If you try to say it within 1 second of casting, the spell would fail.
Basically, to spam so people can't see the real spell is lame. To say fake spells to keep people dancing around would be a definate plus to PvP.
I doubt they will get rid of the spamming, but I think having fake spells that are actually "realistic" and relatively strict timer was implemented, that it would actually add a fun touch. But so far all Ive seen it used for is ganking.
But, think of it like this. You are fighting somebody, and you get down to 50 HP. You see "Kal Vas Flam," and wonder "is that real, or is he bluffing?" You would then have to make the decision to Emergency-Heal, or just keep healing normally.
Nobody would be able to say 5 spells at once without sounding like they are just mumbling as fast as they could. For word-based spells (I.E. words of power), it would only make sense that you would have to at least say it somewhat clearly for it to work (hense the ~2 second timer).
*edit*
And BTW, have you guys tried PvP without spamming? Everyone tells the IN guys to at least try XUO PvP before hounding it, but have you guys tried IN-style PvP before dubbing it "boring?"
*edit*
And yes PvP will always be somewhat imbalanced. But that should be because of the way the game is set up (Armor too strong for weapons typically used, weapons too strong for armor used, magic is way over powered, etc).
So far, IN PvP was the most balanced that Ive seen. It was worth it to use good armor, good weapons, good potions, and keep a few scrolls with you. XUO PvP seems to be about 80-90% based on scrolls and potions, but armor and weapons are almost useless, from what Ive seen AND what Ive heard from XUO PvPers.
And to be honest, I thought it was going to be timed so that you could only say one work every 1(eh) or 2(preferrably) seconds. That seems like it is much more realistic and original than just spamming a bunch of words to hide your real spell. I actually would have gone with that, because not only does it make sense, but it still does definately add an extra edge to PvP.
It would be like, you can say one fake thing every, say, 2 seconds. If you try to say it within 1 second of casting, the spell would fail.
Basically, to spam so people can't see the real spell is lame. To say fake spells to keep people dancing around would be a definate plus to PvP.
I doubt they will get rid of the spamming, but I think having fake spells that are actually "realistic" and relatively strict timer was implemented, that it would actually add a fun touch. But so far all Ive seen it used for is ganking.
But, think of it like this. You are fighting somebody, and you get down to 50 HP. You see "Kal Vas Flam," and wonder "is that real, or is he bluffing?" You would then have to make the decision to Emergency-Heal, or just keep healing normally.
Nobody would be able to say 5 spells at once without sounding like they are just mumbling as fast as they could. For word-based spells (I.E. words of power), it would only make sense that you would have to at least say it somewhat clearly for it to work (hense the ~2 second timer).
*edit*
And BTW, have you guys tried PvP without spamming? Everyone tells the IN guys to at least try XUO PvP before hounding it, but have you guys tried IN-style PvP before dubbing it "boring?"
*edit*
And yes PvP will always be somewhat imbalanced. But that should be because of the way the game is set up (Armor too strong for weapons typically used, weapons too strong for armor used, magic is way over powered, etc).
So far, IN PvP was the most balanced that Ive seen. It was worth it to use good armor, good weapons, good potions, and keep a few scrolls with you. XUO PvP seems to be about 80-90% based on scrolls and potions, but armor and weapons are almost useless, from what Ive seen AND what Ive heard from XUO PvPers.