05-30-2011, 07:45 PM
If poison blocks greater heal then it would be impossible to live in a 2v1. One person just spams poison and the other spams fs and thats game, short of using an invis pot/spell and hoping the two attacking aren't quick enough with detect. On top of that, whoever has a one-handed poisoned wep in a 1v1, against someone who doesn't, is going to win because the person with no poisoned wep will never be able to get out of defense mode in time before its too late.
Also, ebolt/explosion combo is and always has been useful only when fighting someone with low AR. I'm fairly certain that this combo was pretty useless on the original IN, if it even worked correctly there, but that could be because nobody really ever ran around in dollar store armor when fighting. I really have no gripe with it being changed though as having high AR just cancels out a large portion of the damage. Oh and the delay timer on explosion was 2 seconds, originally.
P.S. UO Gamers, Hybrid I assume you are referring to since they have 3 shards, was once exposed for fake clienting so take that number with a grain of salt. Also, we aren't that shard
Also, ebolt/explosion combo is and always has been useful only when fighting someone with low AR. I'm fairly certain that this combo was pretty useless on the original IN, if it even worked correctly there, but that could be because nobody really ever ran around in dollar store armor when fighting. I really have no gripe with it being changed though as having high AR just cancels out a large portion of the damage. Oh and the delay timer on explosion was 2 seconds, originally.
P.S. UO Gamers, Hybrid I assume you are referring to since they have 3 shards, was once exposed for fake clienting so take that number with a grain of salt. Also, we aren't that shard