10-31-2007, 03:32 PM
The shard will become boring if we make skillgain too fast. Everyone will be GM in all skills and how fun would that be? You would be totally independent and that's not what UO is about. Combat skills are easy to train now, so if you're a PvPer that shouldn't be a problem.
Crafting skills should be hard to train. That makes people more dependant on eachother, some will be GM blacksmithing, some GM inscription and so on. Makes room for trading and interaction between players.
Not to say skillgain won't be tweaked again, but I doubt I will make any drastic changes. Everyone who thinks skillgain is too slow should tell me what skill they are training, what % they are at, how they are training the skill and how long it has taken to gain a certain amount.
Crafting skills should be hard to train. That makes people more dependant on eachother, some will be GM blacksmithing, some GM inscription and so on. Makes room for trading and interaction between players.
Not to say skillgain won't be tweaked again, but I doubt I will make any drastic changes. Everyone who thinks skillgain is too slow should tell me what skill they are training, what % they are at, how they are training the skill and how long it has taken to gain a certain amount.

