10-30-2007, 09:05 PM
Well this problem comes because people from the latest xuo and In has now importcharacters.
(ie. i have played 2 days in Xuo latest so i had gm magery for doing nothing. i import my character here and i have 99.9 more or less magery. and with 99.9 magery money is easier to earn. just go destard ...)
Its totally unfair that from the first day there is a gm blacksmith or craft skilled gm
The server is new so all the people is new.
Its more competitive to have everybody the same at the start.
I know people like to macroing and suffer for a 0.1 in a craft skill.
I know people that comes here just to pvp so they dont like to suffer
I dont really think you have to get presented all skills but almost combat skills should be easy or very easy to increase.
Just make nice rewards for being a gm black instead of giving a coloured hammer (wOw) so people if they want that rewards they will have to suffer a lil.
Gm crafts = nice rewards differents from each gm blacksmith
I know u try to make the server as late sphere...
but there are nice things in runuo like bonds they give money and special rewards to crafters so you enjoy while macroing that craft skill. it's not only going to do daggers all the time and that shits
My conclussion you shouldn't had to import characters and make all the people with the same things so nobody can complain about what other people has from the start.
craft skills = not hard not easy
combat skills = very easy (I suppose major people comes to pvp than craft)
Pd
orry for my english i hope people and gms think about what i said
:lol:
(ie. i have played 2 days in Xuo latest so i had gm magery for doing nothing. i import my character here and i have 99.9 more or less magery. and with 99.9 magery money is easier to earn. just go destard ...)
Its totally unfair that from the first day there is a gm blacksmith or craft skilled gm
The server is new so all the people is new.
Its more competitive to have everybody the same at the start.
I know people like to macroing and suffer for a 0.1 in a craft skill.
I know people that comes here just to pvp so they dont like to suffer
I dont really think you have to get presented all skills but almost combat skills should be easy or very easy to increase.
Just make nice rewards for being a gm black instead of giving a coloured hammer (wOw) so people if they want that rewards they will have to suffer a lil.
Gm crafts = nice rewards differents from each gm blacksmith
I know u try to make the server as late sphere...
but there are nice things in runuo like bonds they give money and special rewards to crafters so you enjoy while macroing that craft skill. it's not only going to do daggers all the time and that shits
My conclussion you shouldn't had to import characters and make all the people with the same things so nobody can complain about what other people has from the start.
craft skills = not hard not easy
combat skills = very easy (I suppose major people comes to pvp than craft)
Pd
orry for my english i hope people and gms think about what i said:lol:

