10-30-2007, 06:27 PM
It doesn't hurt anyone's feelings because it's a video game and doesn't encompass much of life. From what I can tell this is a new shard and the only incentive people had to play here was to transfer their character that they worked sooooooooooo hard for. Give it up. Most of us have played OSI and servers that used non-repetition based skill gain.
The point is most here, are actually going to be doing a LOT of PVP. I know of at least 40 and we both know that number is higher.
I hate to tell you, but IN:R wasn't the only shard with a monopoly on some of those traits and IN-X happens to have a faster skill gain from what I've experienced at both shards, so it actually wouldn't be THAT hard on people to re-macro everything again.
Those skills do have an affect. Quite frankly, the market will be presented with higher level goods, fairly soon. It's not like we can't kill you all and take them away, but it does pose a bit of unfairness when you can come into the shard with a GM level craft.
You worked so hard on it before? Tough shit. That's what you say to them, that's what they say to you.
I don't quite care about skills, as I've said before, I have a system of what to macro and when that works. Money's not an issue. I'm speaking for the large amount of people who don't post, but have offered to profess their ideas to me. The general consensus is that it's a bit too hard and they'd just like a bit more money.
And to add..nah I'll leave it for another post.
The point is most here, are actually going to be doing a LOT of PVP. I know of at least 40 and we both know that number is higher.
I hate to tell you, but IN:R wasn't the only shard with a monopoly on some of those traits and IN-X happens to have a faster skill gain from what I've experienced at both shards, so it actually wouldn't be THAT hard on people to re-macro everything again.
Those skills do have an affect. Quite frankly, the market will be presented with higher level goods, fairly soon. It's not like we can't kill you all and take them away, but it does pose a bit of unfairness when you can come into the shard with a GM level craft.
You worked so hard on it before? Tough shit. That's what you say to them, that's what they say to you.
I don't quite care about skills, as I've said before, I have a system of what to macro and when that works. Money's not an issue. I'm speaking for the large amount of people who don't post, but have offered to profess their ideas to me. The general consensus is that it's a bit too hard and they'd just like a bit more money.
And to add..nah I'll leave it for another post.