10-30-2007, 02:07 PM
Duke Wrote:Yes might I mention Blacksmith on INR was THE hardest skill to gain. After almost ONE year of the shard being open there were like what 5 people with gm blacksmith? maybe a little more but there were hardly any. Also here i think the sales price of daggers is too low 12gp per dagger means 3gp per ingot. 1 ingot = 10gp dagger costs 30gp to make you lose 18gp per dagger thats a bit much. You should make it a 30% loss not 60%.
Its not any sort of loss if you are mining the ore up. Its a players choice to get straight gold or a little less gold but include skill gain. I think that really balances out. Besides, you can just craft some dull copper or something and vendor it to make quick money.
Suppose alot of people have different perspectives on how that should be but I always thought that if your gaining skill it shouldn't be as profitable as selling the ore itself. In the long run you will be able to sell sets of armor and special weps to make that money back and then some.

