10-30-2007, 06:06 AM
Wow. Now this is a great thread that is really going somewhere. I cannot agree more with some of the things aforementioned.
Skills should be earned yes.
Vets should reign God's over the market and PvP/PvE scene, no.
I personally have been playing Ultima Online off and on since 1998. I have 7xGM'd three seperate charachters on OSI, and I have probably played a total of 7+ shards afters OSI. Hell, I even 3xGm'd on OSI before knowing how to write any macros. I am not tooting my own horn. None of that means anything now. I am not asking for GM magery, or hand-outs, and I do not believe Kano, (being as well spoken and respectful as he is being) is either. I believe as new charachters on a new server, we should all be held to the same standard. I am not trying to rain on Vets parade, they aren't going to lose anything from my statement. I wouldn't want whats given to me (earned or not) taken away, that is not fun. But more importantly what is fun, is a balanced server. IMO Magery is the basis for existence in UO, yes you can get by, and yes you can macro combat/healing, like I have been for the past 2-3 days. Magery is just a big part of PvP as it is PvE. No matter your play style, you are at the bottom of the barrel, and Vets are close to the top. I think Kano has expressed my feelings towards the effect on the economy well enough, I 2nd him.
To get my point across: Awesome server (understanding it needs a little tweaking now and again), so far some good people. I will gladly work for my skills, I have before and I will again for some good gameplay, but spending 100k to get from 60-100 magery when all vets start with it, I am not too keen on. I say give us a skill boost if you like, I am not asking for one, but I am asking that gain be loosened up, or at least the price of reags. Maybe we can implement a system to charge 0-90 Magery users 1-2g a reg, and from 90-100 3-4g or something along those lines. Anyways just my 0.02.
Thanks again,
BACoustic
Skills should be earned yes.
Vets should reign God's over the market and PvP/PvE scene, no.
I personally have been playing Ultima Online off and on since 1998. I have 7xGM'd three seperate charachters on OSI, and I have probably played a total of 7+ shards afters OSI. Hell, I even 3xGm'd on OSI before knowing how to write any macros. I am not tooting my own horn. None of that means anything now. I am not asking for GM magery, or hand-outs, and I do not believe Kano, (being as well spoken and respectful as he is being) is either. I believe as new charachters on a new server, we should all be held to the same standard. I am not trying to rain on Vets parade, they aren't going to lose anything from my statement. I wouldn't want whats given to me (earned or not) taken away, that is not fun. But more importantly what is fun, is a balanced server. IMO Magery is the basis for existence in UO, yes you can get by, and yes you can macro combat/healing, like I have been for the past 2-3 days. Magery is just a big part of PvP as it is PvE. No matter your play style, you are at the bottom of the barrel, and Vets are close to the top. I think Kano has expressed my feelings towards the effect on the economy well enough, I 2nd him.
To get my point across: Awesome server (understanding it needs a little tweaking now and again), so far some good people. I will gladly work for my skills, I have before and I will again for some good gameplay, but spending 100k to get from 60-100 magery when all vets start with it, I am not too keen on. I say give us a skill boost if you like, I am not asking for one, but I am asking that gain be loosened up, or at least the price of reags. Maybe we can implement a system to charge 0-90 Magery users 1-2g a reg, and from 90-100 3-4g or something along those lines. Anyways just my 0.02.
Thanks again,
BACoustic