10-21-2007, 11:14 AM
I'll just add some additions to tarans post
2. XUO had 80 online at it peak, but I would say that a more fair average would be around 40 active players.
3. Some of the ideas for a new housing system can be found here--> http://www.in-x.org/forums/showthread.php?t=1105 (http://www.in-x.org/forums/showpost.php?...stcount=47 more specifically). A lot of people seem to have liked those ideas so there is quite a big chance that you will see a custom housing system looking like that one.
4. Like taran said, but I think that the best explanation of the server would be something like "a fully bug free Sphere .51 with NEVER before seen scripts and systems".
I really hope you stay and that question #1 is not to big of a bother for you. We are not transferring full skills, but only a percentage (it can be found somewhere on the forum). I believe that you wont "fall behind" and with people actually having some skills your game play will be a little more exciting.
Hope to see you on in 6 days

2. XUO had 80 online at it peak, but I would say that a more fair average would be around 40 active players.
3. Some of the ideas for a new housing system can be found here--> http://www.in-x.org/forums/showthread.php?t=1105 (http://www.in-x.org/forums/showpost.php?...stcount=47 more specifically). A lot of people seem to have liked those ideas so there is quite a big chance that you will see a custom housing system looking like that one.
4. Like taran said, but I think that the best explanation of the server would be something like "a fully bug free Sphere .51 with NEVER before seen scripts and systems".
I really hope you stay and that question #1 is not to big of a bother for you. We are not transferring full skills, but only a percentage (it can be found somewhere on the forum). I believe that you wont "fall behind" and with people actually having some skills your game play will be a little more exciting.
Hope to see you on in 6 days
