09-02-2007, 07:18 PM
Ah, ok! Sounds great! And I do actually like the "no luck" aspect of it.
However, which exact amounts are fixed?
I ask about:
1) Spell damages - do they change based on stats / secondary skills? Like eval intel, intelligence, etc?
2) Weapon damages. For a given strength / skill level, are damages essentially fixed (like, just "normal" hits and "critical" hits)? Or is it basically random (within the range specified by the weapon), like IN?
However, which exact amounts are fixed?
I ask about:
1) Spell damages - do they change based on stats / secondary skills? Like eval intel, intelligence, etc?
2) Weapon damages. For a given strength / skill level, are damages essentially fixed (like, just "normal" hits and "critical" hits)? Or is it basically random (within the range specified by the weapon), like IN?

