08-26-2007, 07:19 PM
Valas Wrote:So basically XUO players are loot hungry and are gonna ruin the RP for IN players? IN players need to feel at home as well as XUO and order/chaos jumping is pretty damn stupid. Choose a side and stick with it.
I don't care if you wanna gank but if the majority of XUO players are gonna be chaos no matter if they are order or chaos and then jump sides when it's convenient just so they don't get a kill count then i'm not gonna stick around long. That is not a community I wanna be a part of.
Of course IN players need to feel at home as well, the roleplay will play a huge part of IN-X. But forcing XUO players to roleplay just because the IN players would want that is not something that would gain the shard either. I think that letting roleplayers roleplay, and letting them keep the "feeling" that they are in a roleplayish world is a good thing. However since half the shard are none roleplayers I don't think we should force the none-roleplayers to roleplay, do you?
The jumping between chaos and order should be possible in my opinion because people can "turn good", or "turn evil" as time goes by. So changing sides is good for both roleplayers and none roleplayers. However at XUO we had a "fix" against order/chaos jumping, that was that you could only change between them once every 24th hour. So you couldn't just change back and forth as soon as somebody else changed, but you did not have to be chaos for life, or order for life, and you COULD "become evil" because your enemy became good, because you really wanted to kill him (not just for the loot, that's just me ;p). Does that make sense to you?
It's not going to be just order/chaos jumping either way. Most people settle down in either chaos or order sooner or later, because the only real reason to change between the two is if your "worst enemy" changes to your side.
It is not about getting kill counts or not, it's about being able to gank at more spots with people in it. If you're chaos and your enemy is order then you can fight them in blue guarded towns without being guardwhacked, that is pretty much why.
If everybody decides to choose chaos in the beginning, then I'd be the first one to choose order instead. The more people to kill the better. I want to be on the side with less people on it, not the other way around.
XUO players will not choose chaos just because they are gankers from XUO, at least not unless you FORCE them to roleplay in an "order way" in case they choose order.
- Ztoke