07-31-2012, 11:27 PM
First of all let me say that I really appreciate all the effort that Taran put up running Imagine-Nation once again.
I am proud to say that I am an old veteran of the IN Community! I am proud to say that in a given time I have also give and gave up certain things for this game, being a grandmaster, seer, admin... on IN servers alongside with Krystal Myth a.k.a. Coldrake, Arya, Carding, Aed, Raven, and several others and also working with Wiz, Carding and Arya creating Phantasya that is now run by Pegaso, (I believe that it's still running...)
I have made many friends and some enemies along the way, but one thing is certain, the community grew, almost all the players grew up, got a degree, married, got kids, started working, et caetera... the IN Community while banded together by a bound that only IN could create exists in the spirit of those that played on any given rebuilt shard that is a part of the Imagine-Nation memorabilia.
With this said, my list of characters from over the years:
IN1: Rackull [DoD] / [CoD] / [Obscurum], Salarth Uriel
IN2: Rackull [DoD] / [Celestia], Legion[Obscurum]
IN:R: Rackull
IN:X: Rackull
Phantasya: Rackull
Imagine Nation: Rackull
I enjoyed playing on a role-play environment, in the good old days, I enjoyed to have the possibility to extend the experience to others while I was given such a chance, but most of all what I really enjoyed was the people behind the chars, many friends where created, that surpassed a game to real life, many of them exist now as professional connections on LinkedIn and some others remain trustworthy friends on Facebook. People I could always count on as friends. I have seen marriages, I have seen births within this community, I have also seen drama and got burned out by the time that running or staffing a shard/site requires, as so I understand and highly respect Taran decision, a hard one to make from my experience...
This brotherhood created by the many generation of IN followers, is what defines us as a Community and not the shard itself, of course that I would be more than happier to have IN1 online so that I could come to as an escape of my day to day work and fathering my only and most desired child, to play with some old friends, but even then, most of us have life's that do not comply with the excess of youth and most of us could not be reunited in-game even if we tried to.
Such is life, and within a persistent world as Ultima Online, in-game encounters are difficult for those that have a IRL life to manage.
With this said, Kudos to Taran and all the staff, but most of all KUDOS to all the people that made and still make this Community the best ever on the history of Ultima Online experience.
I am proud to say that I am an old veteran of the IN Community! I am proud to say that in a given time I have also give and gave up certain things for this game, being a grandmaster, seer, admin... on IN servers alongside with Krystal Myth a.k.a. Coldrake, Arya, Carding, Aed, Raven, and several others and also working with Wiz, Carding and Arya creating Phantasya that is now run by Pegaso, (I believe that it's still running...)
I have made many friends and some enemies along the way, but one thing is certain, the community grew, almost all the players grew up, got a degree, married, got kids, started working, et caetera... the IN Community while banded together by a bound that only IN could create exists in the spirit of those that played on any given rebuilt shard that is a part of the Imagine-Nation memorabilia.
With this said, my list of characters from over the years:
IN1: Rackull [DoD] / [CoD] / [Obscurum], Salarth Uriel
IN2: Rackull [DoD] / [Celestia], Legion[Obscurum]
IN:R: Rackull
IN:X: Rackull
Phantasya: Rackull
Imagine Nation: Rackull
I enjoyed playing on a role-play environment, in the good old days, I enjoyed to have the possibility to extend the experience to others while I was given such a chance, but most of all what I really enjoyed was the people behind the chars, many friends where created, that surpassed a game to real life, many of them exist now as professional connections on LinkedIn and some others remain trustworthy friends on Facebook. People I could always count on as friends. I have seen marriages, I have seen births within this community, I have also seen drama and got burned out by the time that running or staffing a shard/site requires, as so I understand and highly respect Taran decision, a hard one to make from my experience...
This brotherhood created by the many generation of IN followers, is what defines us as a Community and not the shard itself, of course that I would be more than happier to have IN1 online so that I could come to as an escape of my day to day work and fathering my only and most desired child, to play with some old friends, but even then, most of us have life's that do not comply with the excess of youth and most of us could not be reunited in-game even if we tried to.
Such is life, and within a persistent world as Ultima Online, in-game encounters are difficult for those that have a IRL life to manage.
With this said, Kudos to Taran and all the staff, but most of all KUDOS to all the people that made and still make this Community the best ever on the history of Ultima Online experience.