Fallzone Wrote:Maybe your right but if everyone really knows the pvp out and in its time to change it.
Thats what makes pvp fun, constant changes, new ways to kill, relearn damages etc
But i might be alone on this one, but changes are good
Well first off, now only 30% of IN:X will know the PvP "in and out", since we're getting loads of new players.
Second off - once we've balanced a PvP style and made it very special I tend to want to keep it that way.
Third off - If we'd remove the spam we wouldn't be changing it for the better, but instead we'd be changing it to a really slow PvP, because even now duels can last for a while, and without spam it would almost ALWAYS result in naked 1x1 box duels after long ass fights.
The only reason to why real Novus was fun even tho most people didn't use spam for the most time of it, was because most people there didn't realize they could be using both gheal pots and gheal scrolls. Most of them didn't use either of them in a matter of fact. If people at real novus would play the way the XUO players do now, duels would always have lasted 2+ hours unless people went to naked 1x1 box and got melee'd or ran out of mana.
The XUO PvP is very balanced and good. It is created in a way so that it is fun WHILE using spam. If people wouldn't be using spams it would be like I said above, as if people would IRL (while fighting) give the opponent a warning before hitting them, every time. It's just not as fun. Try it out for a few weeks with spams (not unlimited spam but the 10 powerwords / 4 sec or whatever maka decided to add), and you'll see how fun it is.
Tricking somebody by pretending to cast a heal, but instead casting a magic reflect scroll on yourself for example, is so much fun. Then counter-attacking the person who just got hit by his own FS, and killing his ass, also very fun.
Another thing that's fun about spam is that you can counter-attack in the middle of a dump from another player, without them actually realizing it, so they always have to keep their eyes open and be prepared to switch from FS to heal, in case they were stupid and wasted too much mana / life on FS, and didn't calculate the attack right.
It's not hard to survive dumps even when the players doing it is uses a spam, all you need to do is learn what HP you have to heal on, and always think "if he'd be FSing now, would I die? or do I have a good healing strategy to heal up from it, and most likely have more mana than him left after it, since FS takes way more mana than normal gheal spell".
Anyways spam switches "boring slow pvp where you know every move the opponent makes" to something that is fun, exciting, and challenging. It also makes u have to be allert 100% of the time, because you never know what might happen. It's so much more fun, and it's what players need to spice PvP up after all these years of playing "normal" sphere PvP without spam.
Anyways I'm sorry if I may sound a bit "upset", I'm not really, I'm just trying to explain in as many words as I can why spam is a good thing, but the best thing you and everybody else can do is to TRY it, and see for yourself, not after 1 day, but after you've LEARNED how to use it, and that could take 1-2 weeks, maybe more, but when you do I have a feeling you wouldn't want to go back to no spam.
Thanks for listening.
Regards,
Hate