05-25-2010, 05:24 AM
Lederoil Wrote:Two things that makes this shard boring to me is the pits and the "status"-list on the website, which tells the location of each other..
As far as the status page is concerned, I agree with you Led. As it is now it's not very helpful considering half of the locations show up as - and all dungeons show up as "dungeon". So it's not very helpful for PKs, which is why it was added; to try and help promote pking. Personally I think the status page can be taken down for the time being considering we have the new system where players can type something ingame to have a message show when they and other players who enabled the system enter/leave towns.
The only problem with this other system is there's nothing to tell you about it. You have to sort through the literally thousands of posts on the forums to find out it exists or by a one in a million chance ask one of the people who enabled it if such a system exists and how it works. Unfortunately, that person is likely going to say 'f*ck you noobie'. And don't tell me you can just search for this system because you can't search for something, even vaguely, if you don't know it exists. Think about it, if you have no idea what a dog is, how are you gonna search for it to learn about it? By searching for things like furry, 4 legs, tail, cute, etc? No, because you don't know a dog is these things.
Lederoil Wrote:On shards I've played, where there obviously hasn't been any pits, you'd interact with people all the time randomly. I've been playing on shards in which the playerbase has been average 30, and still you've been interacting with people alot more than here, even at times we had more than 100 players online.
I can't say that there's no "random" interaction happening. Whenever I've gone to pits I see people there are afk, they're not having a two hour conversation about their whole life or even a 5 minute conversation about a monster they just killed. I have to say all the interaction I have with other players is when I run into them in town. It's not often I run into someone when hunting or exploring.
And to be honest, I feel that some people on INX are such item whores that they wouldn't be having that 5 minute conversation in town instead of in pits since they are so scared to lose a plate mail set and don't want to risk being in a town where guards don't even come to protect you when you're attacked.
Lederoil Wrote:There's so many pros in my opinion if we'd skip whole idea of pits. First off all, if people would want to check out what's happening or how active the shard is right now, they'd have to enter Britain or/and Occlo to see what the players who's online are actually doing.
I know that there's alot of people, or at least was, who's checking out the activity of the shard, to make their decision if they want to play or not, by either logging on in pits or already have their UO-window with their logged on character in pits, to see how many people there's there and see if there's any interaction etc.
If we wouldn't have pits, you couldn't assume too much by just logging on and write .on. Like I said earlier, you'd have to recall to Britain and/or Occlo to actually see if anyone's around or if everyone on the .on list is AFK. I think that, at least before, people have been logging on or checking their UO-window more than you might know. Without pits, this would might mean people would start interacting with eachother in different ways. There's alot of chaos/order players here. By having them to actually enter the towns to see what's going on would mean alot of more action.
I think what you've said here is wrong on a few levels Led. For starters, the majority of the real action isn't in Brit or even Occlo. Sure, people gank here from time to time or meet to trade here, but the majority of action is in dungeons, mines, other areas. So in order to get an idea of where the action is right now, someone can't just check out Brit and Occlo.
Secondly, lets say 90% of the action was in Brit and Occlo (which it isn't). If someone is too lazy to log in at pits and walk a few tiles to a teleporter to Brit and Occlo, what makes you think they'd recall from their house (where they probably logged off) to check out Brit and Occlo and then recall back to their house to log out?
Anyone who judges how active the shard is by checking whats happening in pits is a complete moron. Plain and simply, pits is a gathering place or a hub where you meet up with people and go do something or where you go to enter events. There is no purpose to pits other then this so I still can't believe how 3 years later people still take an issue with it and point fingers at it.
Furthermore, if people want a general idea of how active the shard is they see it as soon as they log in with the system message saying how many people are logged in and how many items exist. If people want a better idea they'd simply type .on to see who is on. After that they'd go to town to check out what people are doing, or to dungeons for a better idea. But people don't do this now and you can't honestly believe people would start doing it if you just got rid of pits.
Lederoil Wrote:When people die here, it's not really a big deal, most of the times you'll find a rune somewhere really close. Without pits people would start running around the world, using the moongates, try to get themself to a town before they can gear up again etc. If you're in a dungeon you'd preferably tell a friend to gate so you can get out of there.
Here, as it is now, you are so independent of other people it's seriously boring. If I die now as it is now, it's more of a hassle to contact a friend and have him to help me, than just get myself to a rune, gear up, recall back and loot my stuff back if possible.
And how would this change if there were no pits? Instead of walking on the pits rune to get revived and then to a bank to resupply, people would go to a healer to get revived and then to a bank to resupply. And no, most of the time there isn't a pits rune really close. I don't know of a popular or worthwhile dungeon or mine with a pits rune outside it. I'm not saying you have to run for 30 minutes to get to a pits rune, but it's not right outside a dungeon or mine either.