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#25

Unreal Wrote:The thing i liked was only on IN i think...When you paralized someone with weapon in hand the couldnt cast...they were froze it was a good tactic for 1 vs 1..

That's because at IN you couldn't cast spells with a weapon in hand. That is an OSI-future and the only reason it was there (as far as I know) is because they never rly fixed it to be sphere-ish. Therefor it won't be there, but don't worry, we have other cool futures that you can come to love about our PvP over at XUO! :]

Another thing is that at IN you couldn't fizzle spells with tab, but instead had to take up your weapon while casting a spell to fizzle it, this is also fixed at XUO/new IN:X, so you'll feel a much more "real" sphere feeling now :] You'll learn to adjust I think :]

IN has a great community, combined with the real sphere feeling from XUO we'll be great, you'll see :]

Unreal Wrote:Im speaking in the sense of "true" sphere the scrolls on xuo are not the true sphere way of pvp and im not dissing XUO i used to play the original XUO with sphere back in the day I was m0n0xIdE I got used to it and started getting rather good...but in my eyes the Original IN PvP was the most balanced PvP system I have ever played in my 6 or 7 years playing this game

You never played the latest version of XUO though. Even tho we do have the same feeling as sphere-xuo we still balanced it even better this time. I think almost every player who played this latest version of XUO would say the same thing about XUO, it was very balanced and great.

- Hate
#26

maka Wrote:I'm prettys ure that he is refering to IN1, which actually was sphere. I'm not sure how the deafault sphere config is, but I've personally never played a sphere shard where you couldnt cast with weapons in your hands.

Yeah well I dunno but it would make sense if it was that way at IN:R, since there you couldn't cast spells with the weapon in your hand. It was automatically lowered when you casted a spell, but wouldn't have been if you were paralyzed, so therefor you wouldn't have been able to cast a spell until the paralyze was gone :]

- Hate
#27

I miss the Koreans at Minoc Bridge on the first NOS!
I miss the spanish in Cove on the first XUO!
I miss the 10v10 ganks in occlo and bux. and the 2v10s Big Grin I miss kylet and friends lol.
I miss the days where there were no sup acc weapons, just plain old NOS.
I miss the days where tubs were cheap and that we could make black tubs at the beginning. AND WE COULD USE THEM AND STEAL THEM FROM HOUSES.
I miss the combats bugs, 1 week and you had a complete char Big Grin
Sphere was fun because of combination of things that made it what it was. Not only the sphere "looks" but the sphere people.

But most of all, I MISS MY THIEF!!!!!!
#28

i agree with rastlin on the with all the acc weapons it was better just a bardiche of vanqiushing was way more fun.


i agree with hate also the pvp is balanced and is perfect Xuo's pvp is by far the best pvp ive ever played


somthing i miss is the old tour area with the blue walls was a nice place Big Grin
#29

Unreal Wrote:The thing i liked was only on IN i think...When you paralized someone with weapon in hand the couldnt cast...they were froze it was a good tactic for 1 vs 1..
That would totally screw xuo pvp since you dont disarm when you cast or badnage also it was a good tactic on IN1 because half the people on the shard didnt know about it. It was also on IN:R and it was not a good tactic for 1vs1 because everyone knew about it and no one was dumb enough to get caught in it.
#30

my vote is leave xuo's pvp how it is
#31

What I loved about IN1 was the fact that pvp was so balanced. It was nice being able to fight with Swords, Bows, and Magery and be able to keep up with everyone. It seems like now on other shards people just use magery and it is so gay. I just loved how balanced it was. I also really hope you will open the old guilds up like Vamp, Daemon, Gobo. Also I loved how the crafting on the shard was, it was to hard but it wasnt to easy. I don't know these are probably things people already know but still.
#32

omfg please leave the xuo's pvp without any fix's , it is really balanced and for winnin u dont need any good weapon or arm, all u need is fast hands and expirience of duelin(in a fact that means to not make mistakes), that is really rox and mostly of xuo players will agree with that, thats why we all love the TUS, but old shards like ONO, AM , Alphanine was kinda bugged and pvp wasnt that good. In the last version of xuo maka made a great pvp style, like it was on old TUS but balanced. and omg u promiced that XUO pvp will stay at IN:X Sad so i hope u wont change that, cos alot of xuo players will stop playin, omg all what we got is our duelin skill and at the start for us its the only way to earn any money...
P.S. Sorry for my crap english, but i hope u understood the meanin of post
#33

it will be fucked up to just have XUO PVP Style and not mix it with IN
#34

Yeah i think it will need some aspects of IN, i mean the majority of it will be UOX based... but there will be a few IN things slotted in there.... its really hard to see how a pvp system is going to work until people actually get in there and start pvp'ing... then we can watch and analyse what needs to change and what works just right.
#35

It was agreed that pvp would stay idential to xuo pvp and thats why I'm playing
#36

Yes thats what im talkin about, im and alot of XUO Players( and some of IN i see) keep waitin the merge just because it was agreed the pvp will be exactly as it is on XUO...


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