Posts: 205
Threads: 9
Joined: Aug 2007
Yeah theres really no point in having the kill count aspect. There is a way around it. Just create a new char, and have him do all the dealing with the vendor. It just makes things more difficult though. I think we need to make player vendors a bit more "player friendly"
Posts: 391
Threads: 36
Joined: Jan 2007
Seriously Elcid, can you let the admin know about this pronto? Because everyday I gotta pay my dude a minimum of 7k just to stand there and i aint got that much cash. Cause if not ill ask to remove my vendor, and ill place the deed with a blue guy... prices are ridiculous.
Hopefully this can be changed ASAPPPP... Considering it takes two seconds to change.
yeyeye!
[SIZE="3"]I DONT LIKE PEOPLE PLAYING ON MY PHONE! I KEEPS IT REAL![/SIZE]
Posts: 182
Threads: 24
Joined: Oct 2007
all i have to say is
[SIZE="7"]**** YOU!!!!!!
[/SIZE]
aim: umba111
yahoo: deadbi_misociety44
msn:
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[SIGPIC]http://img243.imageshack.us/img243/1171/adtp6.gif[/SIGPIC]
Posts: 228
Threads: 40
Joined: Sep 2007
Kyo Wrote:all i have to say is
[SIZE="7"]**** YOU!!!!!! [/SIZE]
Ehhh?
Posts: 2,448
Threads: 164
Joined: Nov 2006
I changed so vendors charge per real day instead of per UO day, should make it a lot cheaper.
It's not based on how many killcounts you have
Posts: 32
Threads: 9
Joined: Oct 2007
Where can you get vendors anyways?
Posts: 169
Threads: 23
Joined: Jan 2007
Lol Kyo, and thanks Taran
You can get them from Bankers
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