Posts: 391
Threads: 36
Joined: Jan 2007
270 players, thats sick. continue to vote kids, and make it even bigger.
Congrats :p.
PS: Let's try to have more than UO Gamers average player count, there's something to strive towards/motivate ourselves.
yeyeye!
[SIZE="3"]I DONT LIKE PEOPLE PLAYING ON MY PHONE! I KEEPS IT REAL![/SIZE]
Posts: 74
Threads: 5
Joined: Jan 2007
Awesome. Good job IN-X
Valas [Vampire]
Posts: 51
Threads: 7
Joined: Nov 2007
Time for some cake!
Posts: 429
Threads: 6
Joined: Dec 2006
Wikid...
Wikid Sticks...
Sticks that are wicked...
Saintful Sinner, The Ministry
Posts: 749
Threads: 65
Joined: Feb 2007
Elcid Wrote:Wikid...
Wikid Sticks...
Sticks that are wicked...
yeeeeee
Bow Down To The ScareKing! jeje
Posts: 24
Threads: 1
Joined: Jul 2007
Now all we need to do is make it 270 ACTIVE players instead of 200 macroers and a handful of people actually playing.
Posts: 749
Threads: 65
Joined: Feb 2007
and a partidge in a pear tree.
Bow Down To The ScareKing! jeje
Posts: 391
Threads: 36
Joined: Jan 2007
Bella Harpell Wrote:Now all we need to do is make it 270 ACTIVE players instead of 200 macroers and a handful of people actually playing.
Give it time, It's the start of the server still, and the gains arent so easy. Eventually all the people macroing will no longer need to macro thus having active players...
yuh dig?
yeyeye!
[SIZE="3"]I DONT LIKE PEOPLE PLAYING ON MY PHONE! I KEEPS IT REAL![/SIZE]
Posts: 64
Threads: 14
Joined: Oct 2007
UOGamers obviously doesnt have 700 players online.. Ive seen more players on INX than on UOG, the problem with the UOG peaks is that its 4+ accounts per IP, which means that pretty much everyone opens more than one client at once, lets say.. 700/2 ?
Posts: 380
Threads: 5
Joined: Mar 2007
and fix my 1000 ms + ping!
Anyhow, i'm very glad INX is doing so well - it reflects the work that was put into it.