Smurtle Wrote:Hiding- 100
Stealth- 100
Magery-100
Tactics-100
Anatomy-100
Archery-100
Swords-100
Healing-100
That's 800 skill points total to PvP. You can aid res, cast, hit, etc. You can interchange combats to your preference, but I don't use mace nor fencing, so I'm not bothering with them, but even if you add those two, that would put you at a grand total of 1000. Hell, add parry and alchemy and inscription. You're still at what..1300?
Wow, that's pretty far away from 2000. 7 skills away. What exactly else do you need to PvP?? 2000 skills seems like a harsh, overstated estimate.
You probably need fishing before you can go out into the UO world.
800 skills is all you need to go out, naked, drop a fellow or two, loot his supplies, and then continue to use his supplies. Talk about transfer of goods!
2000 is a bullshit estimate and you should be ashamed.
smurtle Wrote:OH I know why. You're looking at it completely from your prospective. Of course, how silly of me to assume.
You're right, everyone wants to do NOTHING but PvP. Oh wait,
you're looking at it completely from your prospective.
And I apologize if I struck a nerve. Wait... actually, I don't. You completely overreacted to an arbitrary,
intentionally exaggerated number I through out to make a point. I can tell you are quite immature and lack experience in debate, so I am not suprised.
But, does anyone else see what I mean. Nobody is going to take you seirously if you keep acting like you know EVERYTHING, that YOUR way is the ONLY way. You kids have turned this 100% into a political debate, so this is now going 100% down the drain. You have no more points to argue, but for some reason, whether it be some complex you've got, or your own insecurities, you feel like you need to continue, saying whatever you can say, in hopes of everyone finally bowing down to your feet and meeting your every demand.
I missed this post yesterday, but whether or not you still feel you need to talk to me so aggressively, you did definately strike one of my nerves, and I will not forget it.
Kano Wrote:So based on your knowledgeable calculations, how much gold do you think it will take to get to GM? Just humor me.
Ah, I guess I spoke to soon. You do occasionally show pockets of reserve, but apparently they only last so long, and your natural urges to make up for your own shortcomings through condescention again take over.
I have no idea how long it will take to GM, nor did I ever really care to ponder it. I have never been one to whine and complain when things are difficult, especially if I wont face any more difficulty than anyone else to come. Additionally, I have always played on shards where every accomplishment was appreciated, not just a number to occasionally reference. Thus, instead of whining about how much work you will have to do, either just do it and know the reward will be worth it, or don't and leave. You are very obviously spoiled and don't know it yet. That is fine. There are plenty of shards that cater to people like you. However, this is not one, and it will not become one, no matter how hard to cry.
Kano Wrote:I 100% guarantee that it will take MUCH more time to earn the money it costs for regs, then it will to actually macro magery up to GM. As you can imagine with the current skill gain rate, it will take a LONG time to gm magery, even IF YOU HAD UNLIMITED REGS. Add that amount of time to the absolutely staggering amount of time you will have to spend to earn the ~150k it takes to buy regs, JUST TO GM ONE (combat) SKILL!!?! It's ridiculous no matter what side of the coin you look at.
1) How is magery a combat skill? Like others have said, it is probably the single most useful skill in the game, to ANYONE. And, because of that usefulness and desirability, it must be WORKED FOR to be acheived.
And, I can VERY easily make 15k a day hunting, by myself. Hell, last night I made almost 7k hunting by myself for about an hour! That doesn't include the weapons, armor, and scrolls I kept that I could have sold. Hell, I could sell all my armor and weapons right now and easily make 10-15k, just at the vendors! So, if I hunted for, say, 2 hours a day, that is an easy 10k at least that Id have. That is enough to buy 1000 regs which, at about one spell per ~30 seconds (with my macro at least, which I admit isn't hardcore by any means, but it gets the job done), would take a little over 8 hours to finish. Thus, I hunt 2 hours a day, and macro all night. Id estimate it would take me 3-4 weeks to finish magery if I stuck to that plan (which again, is nowhere near as hardcore as you can get, but for me it is doing me better than nothing).
Kano Wrote:For new players, it's just a sheer daunting amount of time and gold to get one of, if not the most important combat skill. For vets, hope you like killing each other, because it's going to take the new guys a LONNNG time, before we're on your level. Is that the idea behind this whole skill gain thing? Because if it is... Mission accomplished.
1) "Daunting?" I would definately not call that "daunting." Besides, once I get in the 60ish range with magery, I will likely start running around PvPing and PKing as well. That is enough to pretty consistantly cast explosion and energy bolt, which can still be quie useful, especially in larger battles. Again, I am not talking about being the top dog, but it is DEFINATELY more effective than you act like it is.
Hell, on INR, I remember after about a week, there was one guild that had done almost nothing but macro magery, and they all ran around with 60+ magery, and it was VERY tough to stay alive when fighting them. And this is actually counting fair fights (typically 3 v 3, IIRC), not ganking. We all had roughly the same combat skills, (around what I started with), with a few of us having maybe higher swords and healing from a few extra nights of macroing. Despite the low skill level, it was still pretty fun.
The point of that little story was to explain that maybe you and the other "Hardcore Killaz" in this thread should band together and just go fight. Saying you can't have fun without all your combats GMed is like saying you can't have fun IRL unless you are rich. If someone really believed that, Id feel sorry for them for all the small things they are missing. And I say the same to you; why don't you go out and at least TRY to have a little fun in the game AS IS before complaining to everyone that life sucks because you don't get everything you want.
2) Did you not see the relatively small amount of people that actually transferred with a significant amount of skills?
3) From what you guys tell me, it really sounds like the "hardcore PvPers" are really busting their asses to get ahead of the game. Your combat abilities (based on your character's skills) as they sit are actually higher than most transferred characters, ESPECIALLY me. There are probably few "vets" with overall combat skills much higher than yours, so you are almost ready to start fighting them. So, on the 7th day, starting from scratch, you could already almost hold your own in a combat environment... that doesn't sound too bad at all, to me. Now, what might take your overage player months to accomplish, you will have done in a mere two weeks. I think that is something to be pretty proud of, isn't it?