10-31-2007, 09:52 PM
Why does so many want fast skillgain? Itôll only make the game boring faster. How fun will it be if/when everyone has all skills at 100%? Not much would differ us all...
Taran Wrote:I think you misunderstood us, or we simply didn't clarify. When we said combats would be done in a day, we meant that each combat skill would take 1 day to GM. And that's how it is right now.
About healing and magery, well, I will wait a while and see what people think of it. You need to give it some more time...
Taran Wrote:Well we don't have to do that, since I just have to write exactly how many repetitions are needed to GM a certain skill. And with that info I can calculate how many hours it takes since I know the delay.
What are you using to spar with? You should use the fastest weapon, like dagger or butcher's knife. Are you hitting your target as fast as possible? There aren't times when your char is standing still?
GMing fencing for example, should only take 24 hours.
Taran Wrote:That doesn't seem right...
Taran Wrote:what if you get your friend to just heal himself while the only thing you do is hit him? That way you will never get interrupted because you need to heal yourself.
Taran Wrote:At that rate it won't take weeks, maybe 1 week tops. And that sounds about right to me.
We're looking into the durability issue though where stuff breaks too fast.