Posts: 1,560
Threads: 51
Joined: Jan 2007
i dont, and if they will be implented u should not be able to use them if your not at 100hp =)
holding hands
<3
Posts: 494
Threads: 14
Joined: Jan 2007
Let's keep it oldskool boys, back in the days of sphere you couldnt just step on a pad and get teleported inside or "block someone off" from stepping near your house that takes a LOAD of fun away from the game.. Sure it might increase security but what fun is that??? Everything ingame should have a risk.
Posts: 494
Threads: 14
Joined: Jan 2007
Makaveli Tha Don Wrote:lol,I rulz
Ahuiheaha,U droolz
Posts: 817
Threads: 121
Joined: Jan 2007
guild doors were nice but i think it would be better to keep them old school
Posts: 749
Threads: 65
Joined: Feb 2007
urprised: is that the hydro from XUO
HYDRO!!! if thats u its mee Haaviik yeeeee :icon_twisted:
Bow Down To The ScareKing! jeje
Posts: 31
Threads: 0
Joined: Feb 2007
i need to get to a lba, so i did not have time to read the previous posts, so sorry if it has been covered before. i miss...
killing/bieng killing in mnt kendall
cheat macros (who wants to spend ages making a chara *again*?
the spanish in cove and the russians in serps (not really something we can control tho
)
wind courtyard for pets (again, gotta be able to gate/cheat macro taming)
gotta jet!
Posts: 14
Threads: 2
Joined: Feb 2007
Get up stand up! It's UO time!
:badgrin: :badgrin: :badgrin: :badgrin: :badgrin: :badgrin: :badgrin: :badgrin:
Posts: 380
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Joined: Mar 2007
Just for the record, there were guild doors in "old school" sphere.
Disclaimer: I think they're detrimental to pvp and unbalanced security. I'd also rather not have them in.
Posts: 2,448
Threads: 164
Joined: Nov 2006
Actually the standard Sphere 0.51a didn't have guilddoors. However there was a guilddoor-script out there which most shards used.