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remove guild banks
#13

Azzo Wrote:Dude I understand you're eager to see this change implemented, and personally I don't really care either way, but calling a 10 post thread favour to see an idea implemented in a 200+ player shard is ridiculous.

agreed

decisions should not be made hastily and I wasn't suggesting so. It's something the GM's should consider.
#14

I was actually going to buy a guild stone and a guild bank just so I could sit in my fancy house and macro safe. The cost is nothing to do both of these.
#15

I see the pros and cons of this. It would certainly take adjusting...

It seems like an "anti-red" suggestion though. I know I am bias, but I think there are pleanty of drawbacks to being red already, but I see the concern. I honestly wouldnt mind being in towns or out in public interacting with other players, its just that being red makes that nearly impossible (there are no unguarded areas people hang out to "rp" and that wouldnt be totally overrun by pks whom dont rp if they did exist).

I mean, if it is a real problem then I guess change it. Reds dont make up the majority of the population. I just feel like there is already a lot working against reds.


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