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Add a small pause and/or health check for .watchtour, .jointour, .joindm?
#1

So far, I've had 3 people use the .watchtour to get away from a battle. I have confirmed this by checking the .on list as soon as they disappeared (since their names turn yellow when in the tour watching area).

It is quite annoying to have someone disappear mid battle. It seems that a pause and/or health check could be added for the command. Something similar to the Casino Entrance possibly?

Thoughts, comments, and suggestions?
#2

It already checks for both combat and health so unless they type it before getting attacked they shouldn't be able to get away.
But I guess adding a 10 sec timer or so could work and if you get damaged during that period it cancels.
#3

Hrmm. Was this changed recently?

It has been a few weeks ago that it happened.

Would tabbing out of combat allow them to use it?
#4

if whats stopping is the combat tabling would get out of combat thus allowing to use it =x
#5

Even if they tab out it should be a few moments before they can use it with full HP. Check the changelog, not sure when I changed it.


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