11-26-2009, 04:02 PM
Good to see the forums are keeping up with the usual since I last visited...
I skimmed through the 5 pages since my last post here and see the same thing.
Player A says the problem is pvp
Player B says pvp is fine, skillgain is bad
Player A says skillgain is fine, pvp is bad
And on it goes for 5 pages
Ok so we all know that half the shard hates the skillgain and half the shard hates the pvp. Anyone want to make suggestions to help it? Don't suggest completely changing to IN pvp, or making skillgain twice as fast. Let's try to make a compromise here...
1) Make the pvp/pvm skills a bit faster. This will allow people to actually play the game instead of sitting there afk for 4-5 days training their characters. Games of a similar style as UO like Diablo 2, Dragons Age, Baldurs Gate, etc, all these games let you gain skills at a reasonable rate AS YOU PLAY. You don't have to make a character in D2, train for 4-5 days before you can play...
2) Yes, if you make some skills faster people will be able to hunt sooner and make money, but to make decent amounts of money hunting you need to train the bardic skills so leave these as they are. After all those asking for faster skillgain are asking for faster pvp skills, they aren't asking to be able to GM blacksmithy with 1k ingots...
3) Make some custom events with IN style PVP so those who haven't played it can see what it's like.
4) Those who do like IN pvp, say what you liked about it. What makes it so different and so much better from what Rabbi (who never really pvped here) thinks xuo pvp is all about; scroll scroll pot bard.
I know every single player/staff will bash me for what I just posted and disagree with either points 1&2 or 3&4 but it's the only way to go forward. Us all sitting here whining about pvp or skillgain won't get anywhere until someone is willing to compromise something.
I skimmed through the 5 pages since my last post here and see the same thing.
Player A says the problem is pvp
Player B says pvp is fine, skillgain is bad
Player A says skillgain is fine, pvp is bad
And on it goes for 5 pages
Ok so we all know that half the shard hates the skillgain and half the shard hates the pvp. Anyone want to make suggestions to help it? Don't suggest completely changing to IN pvp, or making skillgain twice as fast. Let's try to make a compromise here...
1) Make the pvp/pvm skills a bit faster. This will allow people to actually play the game instead of sitting there afk for 4-5 days training their characters. Games of a similar style as UO like Diablo 2, Dragons Age, Baldurs Gate, etc, all these games let you gain skills at a reasonable rate AS YOU PLAY. You don't have to make a character in D2, train for 4-5 days before you can play...
2) Yes, if you make some skills faster people will be able to hunt sooner and make money, but to make decent amounts of money hunting you need to train the bardic skills so leave these as they are. After all those asking for faster skillgain are asking for faster pvp skills, they aren't asking to be able to GM blacksmithy with 1k ingots...
3) Make some custom events with IN style PVP so those who haven't played it can see what it's like.
4) Those who do like IN pvp, say what you liked about it. What makes it so different and so much better from what Rabbi (who never really pvped here) thinks xuo pvp is all about; scroll scroll pot bard.
I know every single player/staff will bash me for what I just posted and disagree with either points 1&2 or 3&4 but it's the only way to go forward. Us all sitting here whining about pvp or skillgain won't get anywhere until someone is willing to compromise something.