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*FIXED* Deathmatch - Printable Version

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*FIXED* Deathmatch - Brandon - 02-14-2012

So, umm, I saw an announcement for deathmatch. I assumed it was a hosted event so I used the join command. I figured I'd go there and watch the action.

Upon arrival it became clear I was automatically thrown into the fray. I ran around for a bit, cursed the gods for ruining the iconic graveyard (yes, I know now), and then used my young status to teleport to Britain bank. I still had on all of the gear. I can't attack anything to assist in my suicide. I can't return to the event. I am not able to return using the command, and all it tells me to do is use the words to leave deathmatch.

M'kay, waited a bit and I was teleported to the casino. It's not a bug per se, but a minor inconvenience.

While I have your attention, would you mind adding some bad guys to the mountain pass near Britain/Yew/Skara Brae Crossroads? It would be nice to see some brigands, banditos, or whatever particular flavor suits your fancy.


*FIXED* Deathmatch - Taran - 02-14-2012

Yeah I already fixed that young teleport bug for next restart. It will automatically remove your supplies when using it, although you will still be in the DM so you should type .leavedm instead.

I'll look into adding some bad guys near the crossroads.


*FIXED* Deathmatch - Atlas - 02-15-2012

I'm assuming that "yes, i know now" means that you know that the Felucca GY wasnt changed, it was Trammels =p


*FIXED* Deathmatch - Brandon - 02-15-2012

Atlas Wrote:I'm assuming that "yes, i know now" means that you know that the Felucca GY wasnt changed, it was Trammels =p

Indeed.