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Low online... - Printable Version

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Low online... - XoD174 - 12-23-2011

Guys, look at IN online. We have XUO and IN-X story repeats...Always low on‌ine => noone coming despite of 2nd place in Extreme top rating => Taran closes shard.

We should do something to attract players here and save shard! But WHAT we can do now? I vote every 12 hours but our position in Extreme rating does not bring results. Nobody looks at shard position if shard have low online. A vicious circle Smile

Any ideas? We should save this shard because this is the last thing that's left of XUO, the last memory of unique shard.


Low online... - Brandon - 12-23-2011

XoD174 Wrote:Guys, look at IN online. We have XUO and IN-X story repeats...Always low on‌ine => noone coming despite of 2nd place in Extreme top rating => Taran closes shard.

We should do something to attract players here and save shard! But WHAT we can do now? I vote every 12 hours but our position in Extreme rating does not bring results. Nobody looks at shard position if shard have low online. A vicious circle Smile

Any ideas? We should save this shard because [SIZE="4"]this is the last thing that's left of XUO[/SIZE], the last memory of unique shard.

o_O


Low online... - XoD174 - 12-23-2011

Brandon, IN very similar with to XUO in a lot of things Smile I know a lot of people will say such as you 'o_O' but again a lot of people will understand what i want to say Smile

Any ideas for this thread?


Low online... - Mystic Edge - 12-23-2011

a lot of people are gonna be afk because of the holiday season this month too, although some things need some attention


Low online... - XoD174 - 12-23-2011

Mystic Edge Wrote:a lot of people are gonna be afk because of the holiday season this month too, although some things need some attention

I've looked at the server status a lot of days before i've started play here and before holidays. Online was same - 20-30 Sad Sometimes less than 20.

Eru said that he saw new people who were killed here by PK and gone after it so may be we can make something like Young system for new players сфт feel safe and stay here? Or maybe make something like newbie area which will be absolutely safe from PK and killing in GZ?


Low online... - Eru - 12-23-2011

I don't see any real problems yet. Taran has been away for some thing he needed to do, and I'm getting ready for a trip to Thailand, so there haven't been as many updates recently, but the donations are paying for the server to stay up just fine, so I don't expect it to disappear any time soon. I really like GMing and building stuff when I have the time for it, so I'll fight to keep my XML Legos. Tongue


Low online... - XoD174 - 12-23-2011

Eru, the problem with low online is present here Sad If here will play so low amount of players noone wiil make donations also...


Low online... - Paulie - 12-23-2011

Its the holidays the playerbase always drops at times like this just wait till after the first of the year. You also have to remember that Star Wars the old republic just came out so....im sure some people are playing that atm also............


Low online... - XoD174 - 12-23-2011

Yeah...not only Star Wars Smile There are a lot of new cool games came out on PS3 Smile But why all they are not online? They can gain something AFK like me. I playing Battle Field and working on my skills AFK in UO now Smile


Low online... - Ilithyia - 12-24-2011

We need to wait, i think after holidays the shard get more players again, and i hope arround 50-70!
One of the problems is 90% of the players online are AFK when new players join the shard dont see nobody at britain or other place (only on Mercenary Camp AFK)
I think we need to help more the new players, explain what they have to do, where they can get some stuff like the full spellbook at brit mage and how to go to Mercenary Camp...

Btw thanks to Sphnix and Bushido they try to make many events possible to make the shard more active and players leave the afk macros... Smile
Other thing is, when Taran get more free time and Eru they can try to add new features, new craftables, dungeons, steeds, npcs etc...
I will post a thread soon with some ideas to help raise our playerbase and get more cool stuff for all players.

Sorry about my english hehe

Best regards,
Illithyia


Low online... - Maktor [Daemon] - 12-25-2011

Its funny actually, I was fixing to make a similar new thread..... because I think this issue needs more attention from the community, GM's and of course Taran & Eru.

I realize the holidays are the main reason for low online numbers, but over time, this may be a problem.

Instead of pointing out the negatives, despite personal feuds, I must say that the Imagine Nation community is some of the most fun i've played with since IN1.
The people are awesome, and most are intelligent. XD

Some things WE can try to do, not even talking about the GM's or Admins, but try to get one friend to join up! Easier said than done I know...
Maybe start a different character?
Like i said before, you are intelligent so add more idea's, then maybe someday our population will be doubled!! Tripled!! Maybe back to Old IN days...


Low online... - Gabugg - 12-25-2011

I know that this idea less likely will be loved too much, but just like Maktor said the people here are the most intelligent, awesome, and I agree with him. Judging by my experience on this server(which is short, but still) the people here are the most intelligent and mature than on all other servers that I played. It might have something to do with the kids nowdays , they don't like UO graffics, so the actual players are people who got on this drug long time ago. The grown kids that still addicted. Anyways, I hope due to their age these kids could try and be objective. If you don't like the idea - it's your right and it's all good, but please, form your opinion by having an objective look on whole situation...

So, if we'll throw away the habbits and stereotypes - In my opinion we need a spot where people could stay and chat. Something that would gather them. Try and forget about the pits, it's not about XUO or INX, it's just abot a place where people could sit and talk. They of course would use it to stay AFK, but if someone is afk he'd still be afk. In the house, at casino, or ...Offline. These three options aren't the best, especially the last one...

6 of 8 servers I played at had something like this. Vendor mall, market, duel pits - name doesn't matter, the purpose remains... Without it could be good, I'd even say it would work perfectly(from RolePlay standpoint) if we had at least 400 online in felucca. Then you could run out lets say... Trinsic's main gate and meet a lumberjacker here, a miner there... This would be awesome, but the way things now - the server looks even less active than it really is! For example log in right now and you will only see a person (maybe two if you're lucky) in Britain. Though, despite low online I still bet we have much more than that somewhat active at the moment. In the place i'm talking of they could chat, group and kill someone or something. Or maybe even stand AFK... Still, not always the AFKers go away for a long shot, they might be just too busy to watch screen all the time, but they'd gladly chat for a bit. Maybe if person(blue, or even guy from alligned guild/PK) is watching something on TV - he can't go in Britain or Serpents, he might get killed there since he wasn't paying attention on the screen. So instead of that what does he do? Yes, he logs off or goes to his house. Thus being a ghost, he is there, right in the status, you can see him!(if we're lucky) but actually nobody will ever meet him.

So spot I'm talking of might fit to RP much better than it sounds. The only necessary thing - it should be easily accessed. Not like Britain, Pirates tavern or anything now exists - the place I mean should be possible accessed from every town. Or even better, from every town and every dungeon. Put the NPC that makes the portal for a fee. Just like the guy that creates the portal to the Mercenary Camp, make it triggers when the fee is paid. Also, there must be at least two gates inside it, recall should be turned off, so people risk when they exit. I'd ofcouse vote for Britain/Ocllo gates. But to not look like the guy who wants it just because hes used to it - make it the new town the staff built(if it's unguaded) instead of Ocllo. Since it has many houses to avoid attacks, and would be spot as good as Ocllo, or maybe even better. The thing that spoils this idea is massive amount of player owned houses in the area. The players that live there would have huge PvP advantage(Taran once refused to sell the house in Ocllo to my alter-ego just because of that:lolSmile
Anyway, even the pair of gates from the near of Despise Enterance would do.

Also the important thing is that this place should be safe, somehow. I gave it a little thinking and I came up with three ways it could be done, maybe there more than that: First one is of course safe zone, having it would make people go there anytime, since they'd be absolutely sure nothing will happen to them. Although the ultimate RPers might not like it too much. Second one is the guards, but not regular ones. The special guards that wouldn't check kills or karma or criminal status of the player. These would only attack you if you commit crime inside. Third is not really safe, but the most RPish solution. It's if all our mature comunity would just agree to not attack people there. When someone breaks this rule, the rest of server would kill/resskill the guy, stop any trading(declare embargoSmile) with this person and so on. Make the portal guy(the one that would stand in towns and open it for a fee) warn the players while the portal is being produced. Make sure he makes it clear though, so people understand that the attackers will take a penalty, add NPC that would broadcast about the attacker(just like the one at brit bridge, which triggers when PK aproaches) and put a list of attackers near every bank. Something like "Wanted" list Smile. And it would cost a lot of money to get outta from this list, or that wouldn't be possible at all. Disable incognito inside as well as disguise kit(if we have that here it is...) so people don't get too smart... Also making people get -10000 karma for attacking inside could be good. This would be real karma penalty at least. I mean not all the people that often kill dragons are good, not all the murderers are bad...But if you break player-made rule, while everyone else follows it - I think you deserve huge karma loss.

Anyways, I think thats all I wanted to say. I'm not really sure how to get new players, but this thing is definitely would make the ones that already play see eachother much more frequently...