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The Gauntlet - Printable Version

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The Gauntlet - imported_Eru - 12-03-2009

I suppose I can add their spawn to the other one so that they're always up, but just one time per run. It would fix the odd thing that I have at the end that spawns a destard guardian if you try to camp the chest for too long. Tongue

Workin' on it now.


The Gauntlet - imported_Eru - 12-03-2009

Fixed. Smile


The Gauntlet - imported_Rabbi Samild - 12-04-2009

eru Wrote:fixed. Smile

:d


The Gauntlet - imported_Eru - 12-04-2009

Still having problems? Gimme more details! Name names! :whipping:


The Gauntlet - imported_Eru - 12-13-2009

More changes and bug fixes:
Thanks to Rabbi for finding the problems. Smile I expect that Samurai's statue will have a buddy soon.


The Gauntlet - imported_Rabbi Samild - 12-14-2009

I Duddits!


The Gauntlet - imported_Eru - 12-15-2009

I just logged in and saw the statue. Tongue Congrats!

Did you say hello to the lockout dragon?


The Gauntlet - imported_Rabbi Samild - 12-15-2009

I did... it pwned me.


The Gauntlet - imported_Eru - 01-03-2010

Update: Fixed a bug where you could keep collecting the gold near the chicken exit, then logging out to get ported to safety:
1) You no longer log out immediately in the chicken path.
2) If you take the chicken exit or log out in the gauntlet, there's a 2 hour lockout.

"Thanks" to the person who discovered it. I don't like that the bug was exploited rather than reported, but I'm in a good mood today, so I'm considering it the fault of my own oversight that made it possible.


The Gauntlet - imported_Eru - 01-03-2010

Also, to avoid clutter, the display statues for completing the gauntlet will have their amount incremented if you've already completed the gauntlet once. The date on them will be of the first time you finished it. Smile


The Gauntlet - imported_Eru - 01-08-2010

Minor update: The teleporter should respawn now after a server restart. Smile

Triggered spawns (like the teleporter) seem to disappear after the server goes down for a restart. Also, NPCs tend to unfreeze after a restart, so I just added a spawner and a mob for the spawner to check. If it's unfrozen, it adds a teleporter and refreezes the mob. I dunno why I didn't think of that before, actually.


The Gauntlet - imported_beret - 01-21-2010

thanks for this quest! is very very cool! I desire that some GM can add more quest of this stile...