Make Poison and Poisoning a viable PvP Tactic. - Printable Version
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Make Poison and Poisoning a viable PvP Tactic. - Fozbo - 12-05-2007
I don't know what you guys are talking about when you say that it doesn't do damage. A greater poison did around 65 hp out of 100 damage before it wore off...
Make Poison and Poisoning a viable PvP Tactic. -
imported_Love - 12-05-2007
Yes, poison does a lot of damage at the moment!
Sidelichus, Poison working as it does in OSI means no sphere feeling. I mean... Itôs really annoying a duel like this:
-In Nox
-Drink cure pot
-In Nox
-Drink cure pot
...
I mean... I got bored of Hybrid PVP mainly because of this (mmmm Explo pots too, LOL). If you canôt heal yourself poisoned at IN: X... OMG, Iôm gonna commite suicide. I promise. :icon_twisted:
Make Poison and Poisoning a viable PvP Tactic. -
imported_Allanon - 12-06-2007
No guys wrong.
Look, its not the fact that you can HEAL THROUGH poison, Its that it takes 2 minutes before a tick goes through. A player should not have 2 minutes to cure.
Lvl 1 psn should hit them instantly. That way the spell atleast does something. If you catch a jackass without a cure hotkey this can add a small element to pvp, NOT MUCH.
All the other levels should tick at the same speed, and obviously increase in damage.
But still allowed to heal through. I see no other solution.
Make Poison and Poisoning a viable PvP Tactic. -
imported_Love - 12-06-2007
I agree with Allanon. That improvement (the time to affect a target) is viable, but not being able to heal through poison, is NOT.