New peak. -
imported_Silverwolf - 11-14-2007
270 players, thats sick. continue to vote kids, and make it even bigger.
Congrats :p.
PS: Let's try to have more than UO Gamers average player count, there's something to strive towards/motivate ourselves.
New peak. -
imported_Valas - 11-15-2007
Awesome. Good job IN-X
New peak. - maka - 11-15-2007
Yeah, makes me really happy. Think player count will fly up in the air when we have go out of beta stage and start implementing new cool events and features
GJ everyone and thanks for voting for us.
New peak. - smoke - 11-15-2007
Silverwolf Wrote:270 players, thats sick. continue to vote kids, and make it even bigger.
Congrats :p.
PS: Let's try to have more than UO Gamers average player count, there's something to strive towards/motivate ourselves.
pewpew punk
New peak. -
imported_IceCube - 11-15-2007
Time for some cake!
New peak. -
imported_Elcid - 11-15-2007
Wikid...
Wikid Sticks...
Sticks that are wicked...
New peak. -
imported_ScareCrow - 11-15-2007
Elcid Wrote:Wikid...
Wikid Sticks...
Sticks that are wicked...
yeeeeee
New peak. -
imported_Bella Harpell - 11-15-2007
Now all we need to do is make it 270 ACTIVE players instead of 200 macroers and a handful of people actually playing.
New peak. -
imported_ScareCrow - 11-15-2007
and a partidge in a pear tree.
New peak. -
imported_Silverwolf - 11-15-2007
Bella Harpell Wrote:Now all we need to do is make it 270 ACTIVE players instead of 200 macroers and a handful of people actually playing.
Give it time, It's the start of the server still, and the gains arent so easy. Eventually all the people macroing will no longer need to macro thus having active players...
yuh dig?
New peak. -
imported_Nostalgia - 11-15-2007
UOGamers obviously doesnt have 700 players online.. Ive seen more players on INX than on UOG, the problem with the UOG peaks is that its 4+ accounts per IP, which means that pretty much everyone opens more than one client at once, lets say.. 700/2 ?
New peak. -
imported_Cole - 11-15-2007
and fix my 1000 ms + ping!
Anyhow, i'm very glad INX is doing so well - it reflects the work that was put into it.