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Full Version: Extreme unsyncing with injection, any ideas?
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I avg on a good day at around 200 ms latency on the server.

While playing with injection, as I run around anytime I cast/attack as I move I start to experience dramatic unsyncing. This makes for difficult to near impossible gameplay in areas like deathmatches as well as certain areas in dungeons.

Even if I am just running through a dungeon without doing anything and a creature attacks/casts on me, it can often cause a "snapping" effect should I be within melee distance of them as I run by. This again causes extreme unsyncing.

Of course I have a resync hotkey in injection, but I have to stop moving to use it otherwise it will unsync even more so should I use it while moving.

This is killing my pvp game. Any ideas on how to fix it?
have you enabled smooth moving? if so try disabling it.. i never use it because of sync problem =x
make a ,resend macro as i think you stated also make sure you don't have verbose menu checked off this could cause it as well