03-08-2009, 06:55 AM
So about a year ago during the summer I joined the shard (probably around June or July) and then I played it for awhile. The shard was good had a lot of players, good economy(aka Samild) and decent pvp (BOO TO 20 mana pots). Anyways, I took a brake from UO and I come back and I find out that the entire population of IN:X is completely decimated.
Now what really is eating away at my mind is the reason for its decline. So I am asking your help in this. What was the cause for this sudden decline in population and disinterest in IN:X?
I want you to take a moment and think about this. Dont give me a hasty answer because most of the answers that I get from this question have nothing to do with it. I asked a lot of people why it ended, and here are the most popular answers:
1. Taran turned the shard off and thus players began to lose trust in the shard's stability and in that time lost their interest in the game all together.
The most important thing that's wrong with this statement is that, my question does not pertain to the IN:X that existed as of before June 2008. To my knowledge (AND CORRECT ME IF IM WRONG, BECAUSE I HAVENT BEEN ON) IN:X has not shut off for a long interval during the time from June 2008 till now. Therefore the population drop cannot be related to this. Also I'd like to clarify this population drop, what I mean is, back when Gang-bang, Pedro, Monkey, etc... those pvpers played at a population of atleast 30-40.
2. Number two on the list is: "People didn't want to macro their skills so the shard declined in population as a consequence." Ok, so this answer has flaws it in it also. First of all there were at least 40 or so people who had GMed many skills such as Magery, Healing, Anatomy, tailoring etc (ALL THE IMPORTANT ONES) and that means that those people DID NOT CARE ABOUT THE HARD SKILL GAIN seeing as how they already had important skills gmed. And my question is asking why those 40 or so people quit! Not why more people aren't joining!
3. The third answer is Splinter's shard came out and stole all the players. Once again correct me if I am wrong, I thought the population drop occurred a bit before his shard came out. If it occurred at the same time, well then thats an answer, but why did they go there? Why would players downgrade themselves to a 51a shard that has so many flaws. Auto-cut, bugging kills, bad economy, worst PVE.
4. The Pvp is not good on IN:X. Well whats wrong with this is that the populace didnt think so because there were so many people pvping here that thought it was good pvp. Gang-bang, Pedro etc.. all those guys thought the pvp was good so no idea why they left. Items on this shard are pretty easy to get too, so that isnt a problem. Its not like they quit because they were unable to gather resources.
So anyways If you have a theory other than the four I just mentioned please share it with me. I am very curious as to why such a well scripted(besides for 20 manas) and uncorrupt shard is so lonely.
My only reasons why this happened is:
-20 mana pots
-Laggy server( all those useless items just causing lagg... at the duel arenas)
-And as always i think anyshard without Color Wars is bound to fail
-This, I don't think is a problem with this shard but it is with most. Separation of staff from players. In order to avoid corruption at all costs, it is best to make sure staff do not have players as it will reduce the temptation for corruption and thus provide a sounder economy and server.
-Well this isn't coincidence, as soon as Slaethin takes a brake from UO, all of the population just declines... definitely not a coincidence. I think that you guys should get used to the idea that Slaethin is an integral part of the UO society, a sort of glue that connects everyone together.
P.S I would really like to commend the servers staff right now. See most servers would've shut off by now and who ever is paying for this server right now, *hats off* to you and good job. Also I would like to praise Taran for his persistence, he still hasn't given up. A quality that a lot of people lack. So Good Job and Best of Luck to this server in coming years.
Good things come in time!
Now what really is eating away at my mind is the reason for its decline. So I am asking your help in this. What was the cause for this sudden decline in population and disinterest in IN:X?
I want you to take a moment and think about this. Dont give me a hasty answer because most of the answers that I get from this question have nothing to do with it. I asked a lot of people why it ended, and here are the most popular answers:
1. Taran turned the shard off and thus players began to lose trust in the shard's stability and in that time lost their interest in the game all together.
The most important thing that's wrong with this statement is that, my question does not pertain to the IN:X that existed as of before June 2008. To my knowledge (AND CORRECT ME IF IM WRONG, BECAUSE I HAVENT BEEN ON) IN:X has not shut off for a long interval during the time from June 2008 till now. Therefore the population drop cannot be related to this. Also I'd like to clarify this population drop, what I mean is, back when Gang-bang, Pedro, Monkey, etc... those pvpers played at a population of atleast 30-40.
2. Number two on the list is: "People didn't want to macro their skills so the shard declined in population as a consequence." Ok, so this answer has flaws it in it also. First of all there were at least 40 or so people who had GMed many skills such as Magery, Healing, Anatomy, tailoring etc (ALL THE IMPORTANT ONES) and that means that those people DID NOT CARE ABOUT THE HARD SKILL GAIN seeing as how they already had important skills gmed. And my question is asking why those 40 or so people quit! Not why more people aren't joining!
3. The third answer is Splinter's shard came out and stole all the players. Once again correct me if I am wrong, I thought the population drop occurred a bit before his shard came out. If it occurred at the same time, well then thats an answer, but why did they go there? Why would players downgrade themselves to a 51a shard that has so many flaws. Auto-cut, bugging kills, bad economy, worst PVE.
4. The Pvp is not good on IN:X. Well whats wrong with this is that the populace didnt think so because there were so many people pvping here that thought it was good pvp. Gang-bang, Pedro etc.. all those guys thought the pvp was good so no idea why they left. Items on this shard are pretty easy to get too, so that isnt a problem. Its not like they quit because they were unable to gather resources.
So anyways If you have a theory other than the four I just mentioned please share it with me. I am very curious as to why such a well scripted(besides for 20 manas) and uncorrupt shard is so lonely.
My only reasons why this happened is:
-20 mana pots
-Laggy server( all those useless items just causing lagg... at the duel arenas)
-And as always i think anyshard without Color Wars is bound to fail
-This, I don't think is a problem with this shard but it is with most. Separation of staff from players. In order to avoid corruption at all costs, it is best to make sure staff do not have players as it will reduce the temptation for corruption and thus provide a sounder economy and server.
-Well this isn't coincidence, as soon as Slaethin takes a brake from UO, all of the population just declines... definitely not a coincidence. I think that you guys should get used to the idea that Slaethin is an integral part of the UO society, a sort of glue that connects everyone together.
P.S I would really like to commend the servers staff right now. See most servers would've shut off by now and who ever is paying for this server right now, *hats off* to you and good job. Also I would like to praise Taran for his persistence, he still hasn't given up. A quality that a lot of people lack. So Good Job and Best of Luck to this server in coming years.
Good things come in time!